much better sub behavior
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@@ -129,6 +129,7 @@ namespace OpenRa.Game.Traits
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{
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if (lmb || underCursor == null) return null;
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if (underCursor.Owner == self.Owner) return null;
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if (!Combat.HasAnyValidWeapons(self, underCursor)) return null;
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return Order.Attack(self, underCursor);
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}
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