Merge IOrderTargeter.CanTargetActor and CanTargetLocation.

This commit is contained in:
Paul Chote
2013-08-07 23:23:22 +12:00
parent 4f3c9aa0af
commit e4d1c654ed
17 changed files with 53 additions and 76 deletions

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@@ -96,11 +96,9 @@ namespace OpenRA.Orders
modifiers |= TargetModifiers.ForceMove; modifiers |= TargetModifiers.ForceMove;
string cursor = null; string cursor = null;
if (underCursor != null) var target = underCursor != null ? Target.FromActor(underCursor) : Target.FromCell(xy);
if (o.Order.CanTargetActor(self, underCursor, modifiers, ref cursor)) if (o.Order.CanTarget(self, target, actorsAt, modifiers, ref cursor))
return new UnitOrderResult(self, o.Order, o.Trait, cursor, Target.FromActor(underCursor)); return new UnitOrderResult(self, o.Order, o.Trait, cursor, target);
if (o.Order.CanTargetLocation(self, xy, actorsAt, modifiers, ref cursor))
return new UnitOrderResult(self, o.Order, o.Trait, cursor, Target.FromCell(xy));
} }
} }

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@@ -55,8 +55,7 @@ namespace OpenRA.Traits
{ {
string OrderID { get; } string OrderID { get; }
int OrderPriority { get; } int OrderPriority { get; }
bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor); bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor);
bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor);
bool IsQueued { get; } bool IsQueued { get; }
} }

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@@ -217,15 +217,13 @@ namespace OpenRA.Mods.RA.Air
public string OrderID { get { return "Move"; } } public string OrderID { get { return "Move"; } }
public int OrderPriority { get { return 4; } } public int OrderPriority { get { return 4; } }
public bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{ {
if (target.Type != TargetType.Terrain)
return false; return false;
}
public bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor)
{
IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue); IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
cursor = self.World.Map.IsInMap(location) ? "move" : "move-blocked"; cursor = self.World.Map.IsInMap(target.CenterPosition.ToCPos()) ? "move" : "move-blocked";
return true; return true;
} }

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@@ -169,7 +169,7 @@ namespace OpenRA.Mods.RA
public string OrderID { get; private set; } public string OrderID { get; private set; }
public int OrderPriority { get; private set; } public int OrderPriority { get; private set; }
public bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{ {
IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue); IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
@@ -192,7 +192,7 @@ namespace OpenRA.Mods.RA
return self.Owner.Stances[target.Owner] == targetableRelationship; return self.Owner.Stances[target.Owner] == targetableRelationship;
} }
public bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor) bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor)
{ {
if (!self.World.Map.IsInMap(location)) if (!self.World.Map.IsInMap(location))
return false; return false;
@@ -214,6 +214,17 @@ namespace OpenRA.Mods.RA
return false; return false;
} }
public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{
if (target.Type == TargetType.Actor)
return CanTargetActor(self, target.Actor, modifiers, ref cursor);
if (target.Type == TargetType.Terrain)
return CanTargetLocation(self, target.CenterPosition.ToCPos(), othersAtTarget, modifiers, ref cursor);
return false;
}
public bool IsQueued { get; protected set; } public bool IsQueued { get; protected set; }
} }
} }

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@@ -96,9 +96,6 @@ namespace OpenRA.Mods.RA
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{ {
if (!base.CanTargetActor(self, target, modifiers, ref cursor))
return false;
var canTargetActor = useCaptureCursor(target); var canTargetActor = useCaptureCursor(target);
cursor = canTargetActor ? "ability" : "move-blocked"; cursor = canTargetActor ? "ability" : "move-blocked";

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@@ -59,9 +59,6 @@ namespace OpenRA.Mods.RA
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{ {
if (!base.CanTargetActor(self, target, modifiers, ref cursor))
return false;
if (!target.HasTrait<EngineerRepairable>()) if (!target.HasTrait<EngineerRepairable>())
return false; return false;

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@@ -419,16 +419,15 @@ namespace OpenRA.Mods.RA
public int OrderPriority { get { return 10; } } public int OrderPriority { get { return 10; } }
public bool IsQueued { get; protected set; } public bool IsQueued { get; protected set; }
public bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{ {
if (target.Type != TargetType.Terrain)
return false; return false;
}
public bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor)
{
if (modifiers.HasModifier(TargetModifiers.ForceMove)) if (modifiers.HasModifier(TargetModifiers.ForceMove))
return false; return false;
var location = target.CenterPosition.ToCPos();
// Don't leak info about resources under the shroud // Don't leak info about resources under the shroud
if (!self.Owner.Shroud.IsExplored(location)) if (!self.Owner.Shroud.IsExplored(location))
return false; return false;

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@@ -95,9 +95,6 @@ namespace OpenRA.Mods.RA
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{ {
if (!base.CanTargetActor(self, target, modifiers, ref cursor))
return false;
if (!target.HasTrait<IAcceptInfiltrator>()) if (!target.HasTrait<IAcceptInfiltrator>())
return false; return false;

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@@ -94,8 +94,6 @@ namespace OpenRA.Mods.RA
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{ {
if (!base.CanTargetActor(self, target, modifiers, ref cursor)) return false;
var canTargetActor = useCaptureCursor(target); var canTargetActor = useCaptureCursor(target);
if (canTargetActor) if (canTargetActor)

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@@ -156,21 +156,21 @@ namespace OpenRA.Mods.RA
public string OrderID { get { return "BeginMinefield"; } } public string OrderID { get { return "BeginMinefield"; } }
public int OrderPriority { get { return 5; } } public int OrderPriority { get { return 5; } }
public bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{ {
if (target.Type != TargetType.Terrain)
return false; return false;
}
public bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor) var location = target.CenterPosition.ToCPos();
{
if (!self.World.Map.IsInMap(location)) if (!self.World.Map.IsInMap(location))
return false; return false;
cursor = "ability"; cursor = "ability";
IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue); IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
return (actorsAtLocation.Count == 0 && modifiers.HasModifier(TargetModifiers.ForceAttack)); return !othersAtTarget.Any() && modifiers.HasModifier(TargetModifiers.ForceAttack);
} }
public bool IsQueued { get; protected set; } public bool IsQueued { get; protected set; }
} }
} }

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@@ -494,13 +494,12 @@ namespace OpenRA.Mods.RA.Move
public int OrderPriority { get { return 4; } } public int OrderPriority { get { return 4; } }
public bool IsQueued { get; protected set; } public bool IsQueued { get; protected set; }
public bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{ {
if (!target.IsValid)
return false; return false;
}
public bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor) var location = target.CenterPosition.ToCPos();
{
IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue); IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
cursor = "move"; cursor = "move";

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@@ -35,16 +35,15 @@ namespace OpenRA.Mods.RA.Orders
public string OrderID { get; private set; } public string OrderID { get; private set; }
public int OrderPriority { get; private set; } public int OrderPriority { get; private set; }
public bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{ {
if (target.Type != TargetType.Actor)
return false;
IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue); IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
cursor = useDeployCursor() ? "deploy" : "deploy-blocked"; cursor = useDeployCursor() ? "deploy" : "deploy-blocked";
return self == target;
}
public bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor) return self == target.Actor;
{
return false;
} }
public bool IsQueued { get; protected set; } public bool IsQueued { get; protected set; }

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@@ -9,6 +9,7 @@
#endregion #endregion
using System; using System;
using System.Collections.Generic;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.RA.Orders namespace OpenRA.Mods.RA.Orders
@@ -28,9 +29,6 @@ namespace OpenRA.Mods.RA.Orders
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{ {
if (!base.CanTargetActor(self, target, modifiers, ref cursor))
return false;
if (!target.HasTrait<T>()) if (!target.HasTrait<T>())
return false; return false;

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@@ -15,7 +15,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA.Orders namespace OpenRA.Mods.RA.Orders
{ {
public class UnitOrderTargeter : IOrderTargeter public abstract class UnitOrderTargeter : IOrderTargeter
{ {
readonly string cursor; readonly string cursor;
readonly bool targetEnemyUnits, targetAllyUnits; readonly bool targetEnemyUnits, targetAllyUnits;
@@ -33,27 +33,24 @@ namespace OpenRA.Mods.RA.Orders
public int OrderPriority { get; private set; } public int OrderPriority { get; private set; }
public bool? ForceAttack = null; public bool? ForceAttack = null;
public virtual bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public abstract bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor);
public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{ {
if( self == null ) throw new ArgumentNullException( "self" ); if (target.Type != TargetType.Actor)
if( target == null ) throw new ArgumentNullException( "target" ); return false;
cursor = this.cursor; cursor = this.cursor;
IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue); IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
if (ForceAttack != null && modifiers.HasModifier(TargetModifiers.ForceAttack) != ForceAttack) return false; if (ForceAttack != null && modifiers.HasModifier(TargetModifiers.ForceAttack) != ForceAttack) return false;
var playerRelationship = self.Owner.Stances[target.Owner]; var playerRelationship = self.Owner.Stances[target.Actor.Owner];
if (!modifiers.HasModifier(TargetModifiers.ForceAttack) && playerRelationship == Stance.Ally && !targetAllyUnits) return false; if (!modifiers.HasModifier(TargetModifiers.ForceAttack) && playerRelationship == Stance.Ally && !targetAllyUnits) return false;
if (!modifiers.HasModifier(TargetModifiers.ForceAttack) && playerRelationship == Stance.Enemy && !targetEnemyUnits) return false; if (!modifiers.HasModifier(TargetModifiers.ForceAttack) && playerRelationship == Stance.Enemy && !targetEnemyUnits) return false;
return true; return CanTargetActor(self, target.Actor, modifiers, ref cursor);
}
public virtual bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor)
{
return false;
} }
public virtual bool IsQueued { get; protected set; } public virtual bool IsQueued { get; protected set; }
@@ -71,9 +68,6 @@ namespace OpenRA.Mods.RA.Orders
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{ {
if (!base.CanTargetActor(self, target, modifiers, ref cursor))
return false;
if (!target.TraitsImplementing<ITargetable>().Any(t => t.TargetTypes.Contains(targetType))) if (!target.TraitsImplementing<ITargetable>().Any(t => t.TargetTypes.Contains(targetType)))
return false; return false;

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@@ -58,13 +58,12 @@ namespace OpenRA.Mods.RA
public string OrderID { get { return "SetRallyPoint"; } } public string OrderID { get { return "SetRallyPoint"; } }
public int OrderPriority { get { return 0; } } public int OrderPriority { get { return 0; } }
public bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{ {
if (target.Type != TargetType.Terrain)
return false; return false;
}
public bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor) var location = target.CenterPosition.ToCPos();
{
if (self.World.Map.IsInMap(location)) if (self.World.Map.IsInMap(location))
{ {
cursor = "ability"; cursor = "ability";

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@@ -71,9 +71,6 @@ namespace OpenRA.Mods.RA
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{ {
if (!base.CanTargetActor(self, target, modifiers, ref cursor))
return false;
var bridge = target.TraitOrDefault<BridgeHut>(); var bridge = target.TraitOrDefault<BridgeHut>();
if (bridge == null) if (bridge == null)
return false; return false;

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@@ -72,9 +72,6 @@ namespace OpenRA.Mods.RA
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor) public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{ {
if (!base.CanTargetActor(self, target, modifiers, ref cursor))
return false;
if (target.AppearsHostileTo(self)) if (target.AppearsHostileTo(self))
return false; return false;