Add World parameter to Target.FromOrder.

This commit is contained in:
Paul Chote
2013-09-17 21:46:03 +12:00
parent b52cdd4b45
commit e4ea012b9e
9 changed files with 10 additions and 10 deletions

View File

@@ -43,7 +43,7 @@ namespace OpenRA.Mods.RA
{
// Not targeting a frozen actor
if (order.ExtraData == 0)
return Target.FromOrder(order);
return Target.FromOrder(self.World, order);
// Targeted an actor under the fog
var frozenLayer = self.Owner.PlayerActor.TraitOrDefault<FrozenActorLayer>();