Add World parameter to Target.FromOrder.

This commit is contained in:
Paul Chote
2013-09-17 21:46:03 +12:00
parent b52cdd4b45
commit e4ea012b9e
9 changed files with 10 additions and 10 deletions

View File

@@ -65,7 +65,7 @@ namespace OpenRA.Mods.RA
if (order.OrderString == "RepairNear" && CanRepairAt(order.TargetActor) && ShouldRepair())
{
var movement = self.Trait<IMove>();
var target = Target.FromOrder(order);
var target = Target.FromOrder(self.World, order);
self.CancelActivity();
self.QueueActivity(movement.MoveWithinRange(target, new WRange(1024*info.CloseEnough)));