Make terrain tiles ISpriteSources.
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@@ -101,7 +101,6 @@
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<Compile Include="Manifest.cs" />
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<Compile Include="Map\PlayerReference.cs" />
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<Compile Include="Map\SmudgeReference.cs" />
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<Compile Include="Map\Terrain.cs" />
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<Compile Include="Map\TileReference.cs" />
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<Compile Include="Map\TileSet.cs" />
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<Compile Include="MiniYaml.cs" />
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@@ -153,6 +152,8 @@
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<Compile Include="FileSystem\ZipFile.cs" />
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<Compile Include="FileSystem\D2kSoundResources.cs" />
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<Compile Include="Graphics\SpriteSource.cs" />
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<Compile Include="Graphics\TmpRAReader.cs" />
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<Compile Include="Graphics\TmpTDReader.cs" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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