Enables MuzzleFlashes on Gun Towers, fixes LocalOffsets for both defense towers.

This commit is contained in:
reaperrr
2013-08-19 23:07:04 +02:00
parent 4ec1edac06
commit e542290e95

View File

@@ -422,13 +422,16 @@ WALL:
RenderRangeCircle: RenderRangeCircle:
RenderBuilding: RenderBuilding:
HasMakeAnimation: false HasMakeAnimation: false
BodyOrientation:
QuantizedFacings: 32
WithTurret: WithTurret:
WithMuzzleFlash:
Turreted: Turreted:
ROT: 6 ROT: 6
InitialFacing: 128 InitialFacing: 128
Armament: Armament:
Weapon: TurretGun Weapon: TurretGun
LocalOffset: 469,0,299 LocalOffset: 448,0,128
AttackTurreted: AttackTurreted:
AutoTarget: AutoTarget:
RenderDetectionCircle: RenderDetectionCircle:
@@ -466,10 +469,12 @@ WALL:
RenderRangeCircle: RenderRangeCircle:
RenderBuilding: RenderBuilding:
HasMakeAnimation: false HasMakeAnimation: false
BodyOrientation:
QuantizedFacings: 32
WithTurret: WithTurret:
Armament: Armament:
Weapon: TowerMissile Weapon: TowerMissile
LocalOffset: 85,597,469, 85,-597,469 LocalOffset: 256,384,448, 256,-384,448
AttackTurreted: AttackTurreted:
Turreted: Turreted:
ROT: 8 ROT: 8