Rename RenderWarFactory -> RenderBuildingWarFactory

This commit is contained in:
Paul Chote
2011-04-16 12:05:02 +12:00
parent 9bd5c153ad
commit e5506f2455
3 changed files with 8 additions and 8 deletions

View File

@@ -15,9 +15,9 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render namespace OpenRA.Mods.RA.Render
{ {
class RenderWarFactoryInfo : RenderBuildingInfo class RenderBuildingWarFactoryInfo : RenderBuildingInfo
{ {
public override object Create(ActorInitializer init) { return new RenderWarFactory( init, this ); } public override object Create(ActorInitializer init) { return new RenderBuildingWarFactory( init, this ); }
/* get around unverifiability */ /* get around unverifiability */
IEnumerable<Renderable> BaseBuildingPreview(ActorInfo building, string tileset) IEnumerable<Renderable> BaseBuildingPreview(ActorInfo building, string tileset)
@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA.Render
} }
} }
class RenderWarFactory : RenderBuilding, INotifyBuildComplete, ITick, INotifyProduction, INotifySold, ISync class RenderBuildingWarFactory : RenderBuilding, INotifyBuildComplete, ITick, INotifyProduction, INotifySold, ISync
{ {
public Animation roof; public Animation roof;
[Sync] [Sync]
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.RA.Render
[Sync] [Sync]
int2 openExit; int2 openExit;
public RenderWarFactory(ActorInitializer init, RenderBuildingInfo info) public RenderBuildingWarFactory(ActorInitializer init, RenderBuildingInfo info)
: base(init, info) : base(init, info)
{ {
roof = new Animation(GetImage(init.self)); roof = new Animation(GetImage(init.self));

View File

@@ -277,7 +277,7 @@ WEAP:
Range: 4 Range: 4
Bib: Bib:
-RenderBuilding: -RenderBuilding:
RenderWarFactory: RenderBuildingWarFactory:
RallyPoint: RallyPoint:
RallyPoint: 0,3 RallyPoint: 0,3
Exit@1: Exit@1:

View File

@@ -578,8 +578,8 @@ WEAP:
RevealsShroud: RevealsShroud:
Range: 4 Range: 4
Bib: Bib:
RenderWarFactory:
-RenderBuilding: -RenderBuilding:
RenderBuildingWarFactory:
RallyPoint: RallyPoint:
Exit@1: Exit@1:
SpawnOffset: 5,0 SpawnOffset: 5,0
@@ -1005,9 +1005,9 @@ WEAF:
RevealsShroud: RevealsShroud:
Range: 4 Range: 4
Bib: Bib:
RenderWarFactory:
Image: WEAP
-RenderBuilding: -RenderBuilding:
RenderBuildingWarFactory:
Image: WEAP
Fake: Fake:
IronCurtainable: IronCurtainable:
-EmitInfantryOnSell: -EmitInfantryOnSell: