Remove building lock from Production.

This commit is contained in:
Paul Chote
2018-10-28 12:55:57 +00:00
committed by abcdefg30
parent 7bc53dd266
commit e57087cb5b
2 changed files with 8 additions and 10 deletions

View File

@@ -22,8 +22,9 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
get
{
return "Traits are no longer force-disabled while the WithMakeAnimation trait is active.\n" +
"This affects the With*Animation, With*Overlay, Transforms, Sellable, Gate, ToggleConditionOnOrder, and ConyardChronoReturn traits.\n" +
"The AnnounceOnBuild trait has been replaced with a new VoiceAnnouncement trait.\n" +
"This affects the With*Animation, With*Overlay, *Production, Transforms, Sellable,\n" +
"Gate, ToggleConditionOnOrder, and ConyardChronoReturn traits.\n" +
"The AnnounceOnBuild trait has been replaced with a new VoiceAnnouncement trait.\n" +
"Affected actors are listed so that conditions may be manually defined.";
}
}
@@ -52,6 +53,10 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
"WithDeliveryAnimation",
"WithCrumbleOverlay",
"WithDeliveryOverlay",
"Production",
"ProductionAirdrop",
"ProductionFromMapEdge",
"ProductionParadrop",
"Transforms",
"Sellable",
"Gate",