Do not keep map pakages loaded on Game start to reduce memory impact

This commit is contained in:
chacha
2024-04-24 13:27:20 +02:00
committed by Gustas
parent affc98851c
commit e5a7b6e795
6 changed files with 30 additions and 10 deletions

View File

@@ -86,7 +86,7 @@ namespace OpenRA
dirty = false;
foreach (var mapAction in mapActionQueue)
{
var map = mapcache.FirstOrDefault(x => x.Package?.Name == mapAction.Key && x.Status == MapStatus.Available);
var map = mapcache.FirstOrDefault(x => x.PackageName == mapAction.Key && x.Status == MapStatus.Available);
if (map != null)
{
if (mapAction.Value == MapAction.Delete)