Do not keep map pakages loaded on Game start to reduce memory impact

This commit is contained in:
chacha
2024-04-24 13:27:20 +02:00
committed by Gustas
parent affc98851c
commit e5a7b6e795
6 changed files with 30 additions and 10 deletions

View File

@@ -247,7 +247,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (map.Package?.Name != combinedPath)
{
// When creating a new map or when file paths don't match
if (modData.MapCache.Any(m => m.Status == MapStatus.Available && m.Package?.Name == combinedPath))
if (modData.MapCache.Any(m => m.Status == MapStatus.Available && m.PackageName == combinedPath))
{
ConfirmationDialogs.ButtonPrompt(modData,
title: OverwriteMapFailedTitle,