Enable crumble overlay for D2k turrets
This commit is contained in:
@@ -293,7 +293,6 @@
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AutoTarget:
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AutoTarget:
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RenderRangeCircle:
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RenderRangeCircle:
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-GivesBuildableArea:
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-GivesBuildableArea:
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-WithCrumbleOverlay:
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-WithMakeAnimation:
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-WithMakeAnimation:
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-WithSpriteBody:
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-WithSpriteBody:
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WithWallSpriteBody:
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WithWallSpriteBody:
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@@ -30,6 +30,10 @@ medium_gun_turret:
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Frames: 2621, 2624, 2622, 2632, 2625, 2626, 2636, 2629, 2623, 2633, 2627, 2628, 2634, 2630, 2631, 2635
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Frames: 2621, 2624, 2622, 2632, 2625, 2626, 2636, 2629, 2623, 2633, 2627, 2628, 2634, 2630, 2631, 2635
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Length: 16
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Length: 16
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Offset: -24,16
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Offset: -24,16
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crumble-overlay: DATA.R8
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Start: 4321
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Length: 7
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Offset: -16,16
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turret: DATA.R8
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turret: DATA.R8
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Start: 2589
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Start: 2589
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Facings: -32
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Facings: -32
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@@ -53,6 +57,10 @@ large_gun_turret:
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Frames: 2621, 2624, 2622, 2632, 2625, 2626, 2636, 2629, 2623, 2633, 2627, 2628, 2634, 2630, 2631, 2635
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Frames: 2621, 2624, 2622, 2632, 2625, 2626, 2636, 2629, 2623, 2633, 2627, 2628, 2634, 2630, 2631, 2635
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Length: 16
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Length: 16
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Offset: -24,16
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Offset: -24,16
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crumble-overlay: DATA.R8
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Start: 4321
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Length: 7
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Offset: -16,16
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turret: DATA.R8
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turret: DATA.R8
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Start: 2637
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Start: 2637
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Facings: -32
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Facings: -32
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