Move common widgets from Game to Mods.Common.
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60
OpenRA.Mods.Common/Widgets/ImageWidget.cs
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60
OpenRA.Mods.Common/Widgets/ImageWidget.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Graphics;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets
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{
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public class ImageWidget : Widget
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{
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public string ImageCollection = "";
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public string ImageName = "";
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public bool ClickThrough = true;
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public Func<string> GetImageName;
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public Func<string> GetImageCollection;
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public ImageWidget()
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{
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GetImageName = () => ImageName;
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GetImageCollection = () => ImageCollection;
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}
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protected ImageWidget(ImageWidget other)
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: base(other)
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{
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ClickThrough = other.ClickThrough;
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ImageName = other.ImageName;
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GetImageName = other.GetImageName;
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ImageCollection = other.ImageCollection;
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GetImageCollection = other.GetImageCollection;
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}
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public override Widget Clone() { return new ImageWidget(this); }
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public override void Draw()
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{
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var name = GetImageName();
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var collection = GetImageCollection();
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var sprite = ChromeProvider.GetImage(collection, name);
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if (sprite == null)
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throw new ArgumentException("Sprite {0}/{1} was not found.".F(collection, name));
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WidgetUtils.DrawRGBA(sprite, RenderOrigin);
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}
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public override bool HandleMouseInput(MouseInput mi)
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{
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return !ClickThrough && RenderBounds.Contains(mi.Location);
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}
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}
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}
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