From e5fcf1d5f6e857d095167f0344ff4b07ef0c53c0 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sat, 22 Oct 2016 02:37:11 +0200 Subject: [PATCH] Fine-tune depth-sorting and offsets of temperate 4x2 TS civ buildings --- mods/ts/sequences/civilian.yaml | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/mods/ts/sequences/civilian.yaml b/mods/ts/sequences/civilian.yaml index 3ea8e72390..16da14594d 100644 --- a/mods/ts/sequences/civilian.yaml +++ b/mods/ts/sequences/civilian.yaml @@ -405,7 +405,7 @@ capyr03: Inherits: ^cabase Defaults: Offset: -24, -36, 36 - DepthSpriteOffset: -24, 0 + DepthSpriteOffset: -24, 48 ^city4x3: Inherits: ^cabase @@ -415,6 +415,8 @@ capyr03: city01: Inherits: ^city4x2 + Defaults: + Offset: -12, -30, 36 city02: Inherits: ^city2x3 @@ -433,6 +435,8 @@ city06: city07: Inherits: ^city4x2 + Defaults: + Offset: -12, -30, 36 city08: Inherits: ^city2x2 @@ -461,7 +465,7 @@ city15: city16: Inherits: ^city4x2 Defaults: - DepthSpriteOffset: -10, 0 + Offset: -24, -30, 36 city17: Inherits: ^city4x3