AttackBase handles canceling of (its) target when an unrelated order is issued

This commit is contained in:
Chris Forbes
2009-12-31 09:17:52 +13:00
parent 1ddc5dfbd7
commit e62c281019
5 changed files with 4 additions and 8 deletions

View File

@@ -154,6 +154,8 @@ namespace OpenRa.Game.Traits
self.CancelActivity();
QueueAttack(self, order);
}
else
target = null;
}
protected virtual void QueueAttack(Actor self, Order order)