From e6402d28a36a3d4ae5e53efb58dcb1f17a0e93fa Mon Sep 17 00:00:00 2001 From: reaperrr Date: Fri, 24 May 2019 22:31:40 +0200 Subject: [PATCH] Fix and streamline MaximumPitch values in TS The internal default is way too low for TS aircraft (especially when passing cliffs). --- mods/ts/rules/aircraft.yaml | 2 -- mods/ts/rules/defaults.yaml | 1 + 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/mods/ts/rules/aircraft.yaml b/mods/ts/rules/aircraft.yaml index bc5ba56fb0..ce4665cf16 100644 --- a/mods/ts/rules/aircraft.yaml +++ b/mods/ts/rules/aircraft.yaml @@ -141,7 +141,6 @@ ORCAB: Bounds: 30,24 Aircraft: CruiseAltitude: 5c512 - MaximumPitch: 120 TurnSpeed: 3 Speed: 96 CruisingCondition: cruising @@ -280,7 +279,6 @@ SCRIN: VoiceSet: Scrin Aircraft: CruiseAltitude: 5c0 - MaximumPitch: 90 TurnSpeed: 3 Speed: 168 AirborneCondition: airborne diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index a2a2fba4c8..2d7a3314ac 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -863,6 +863,7 @@ LandWhenIdle: false Voice: Move IdealSeparation: 853 + MaximumPitch: 120 Voiced: VoiceSet: Heli HiddenUnderFog: