render husks under other actors
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@@ -405,6 +405,7 @@
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TargetableUnit:
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TargetableUnit:
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TransformOnCapture:
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TransformOnCapture:
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ForceHealthPercentage: 25
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ForceHealthPercentage: 25
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BelowUnits:
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# Capturable:
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# Capturable:
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# Type: husk
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# Type: husk
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# AllowAllies: true
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# AllowAllies: true
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@@ -357,6 +357,7 @@
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Burns:
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Burns:
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ProximityCaptor:
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ProximityCaptor:
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Types:Husk
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Types:Husk
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BelowUnits:
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^Bridge:
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^Bridge:
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Tooltip:
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Tooltip:
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