Introduce FirstOrDefault extensions method for Array.Find and List.Find.

This allows the LINQ spelling to be used, but benefits from the performance improvement of the specific methods for these classes that provide the same result.
This commit is contained in:
RoosterDragon
2023-11-17 09:49:27 +00:00
committed by Gustas
parent acca837142
commit e6914f707a
54 changed files with 83 additions and 89 deletions

View File

@@ -9,7 +9,6 @@
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Server;
@@ -43,7 +42,7 @@ namespace OpenRA.Network
static Player FindPlayerByClient(this World world, Session.Client c)
{
return Array.Find(world.Players, p => p.ClientIndex == c.Index && p.PlayerReference.Playable);
return world.Players.FirstOrDefault(p => p.ClientIndex == c.Index && p.PlayerReference.Playable);
}
static bool OrderNotFromServerOrWorldIsReplay(int clientId, World world) => clientId != 0 || (world != null && world.IsReplay);
@@ -185,12 +184,12 @@ namespace OpenRA.Network
if (!string.IsNullOrEmpty(order.TargetString))
{
var data = MiniYaml.FromString(order.TargetString);
var saveLastOrdersFrame = data.Find(n => n.Key == "SaveLastOrdersFrame");
var saveLastOrdersFrame = data.FirstOrDefault(n => n.Key == "SaveLastOrdersFrame");
if (saveLastOrdersFrame != null)
orderManager.GameSaveLastFrame =
FieldLoader.GetValue<int>("saveLastOrdersFrame", saveLastOrdersFrame.Value.Value);
var saveSyncFrame = data.Find(n => n.Key == "SaveSyncFrame");
var saveSyncFrame = data.FirstOrDefault(n => n.Key == "SaveSyncFrame");
if (saveSyncFrame != null)
orderManager.GameSaveLastSyncFrame =
FieldLoader.GetValue<int>("SaveSyncFrame", saveSyncFrame.Value.Value);
@@ -375,7 +374,7 @@ namespace OpenRA.Network
var strings = node.Key.Split('@');
if (strings[0] == "ConnectionQuality")
{
var client = orderManager.LobbyInfo.Clients.Find(c => c.Index == Exts.ParseInt32Invariant(strings[1]));
var client = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.Index == Exts.ParseInt32Invariant(strings[1]));
if (client != null)
client.ConnectionQuality = FieldLoader.GetValue<Session.ConnectionQuality>("ConnectionQuality", node.Value.Value);
}