Reorganise GL initialisation.
This commit is contained in:
@@ -23,6 +23,15 @@ namespace OpenRA.Platforms.Default
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Justification = "C-style naming is kept for consistency with the underlying native API.")]
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Justification = "C-style naming is kept for consistency with the underlying native API.")]
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internal static class OpenGL
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internal static class OpenGL
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{
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{
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public enum GLFeatures
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{
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None = 0,
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GL2OrGreater = 1,
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FramebufferExt = 4,
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}
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public static GLFeatures Features { get; private set; }
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public const int GL_FALSE = 0;
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public const int GL_FALSE = 0;
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// ClearBufferMask
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// ClearBufferMask
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@@ -338,21 +347,33 @@ namespace OpenRA.Platforms.Default
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public static void Initialize()
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public static void Initialize()
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{
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{
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CheckGlVersion();
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// glGetError and glGetString are used in our error handlers
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// so we want these to be available early.
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if (SDL.SDL_GL_ExtensionSupported("GL_EXT_framebuffer_object") == SDL.SDL_bool.SDL_FALSE)
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try
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{
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{
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OpenGL.WriteGraphicsLog("OpenRA requires the OpenGL extension GL_EXT_framebuffer_object.\n"
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glGetError = Bind<GetError>("glGetError");
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+ "Please try updating your GPU driver to the latest version provided by the manufacturer.");
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glGetStringInternal = Bind<GetString>("glGetString");
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throw new InvalidProgramException("Missing OpenGL extension GL_EXT_framebuffer_object. See graphics.log for details.");
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}
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catch (Exception)
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{
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throw new InvalidProgramException("Failed to initialize low-level OpenGL bindings. GPU information is not available");
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}
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}
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DetectGLFeatures();
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if (!Features.HasFlag(GLFeatures.GL2OrGreater) || !Features.HasFlag(GLFeatures.FramebufferExt))
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{
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WriteGraphicsLog("Unsupported OpenGL version: " + glGetString(OpenGL.GL_VERSION));
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throw new InvalidProgramException("OpenGL Version Error: See graphics.log for details.");
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}
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else
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Console.WriteLine("OpenGL version: " + glGetString(OpenGL.GL_VERSION));
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try
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{
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glFlush = Bind<Flush>("glFlush");
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glFlush = Bind<Flush>("glFlush");
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glViewport = Bind<Viewport>("glViewport");
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glViewport = Bind<Viewport>("glViewport");
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glClear = Bind<Clear>("glClear");
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glClear = Bind<Clear>("glClear");
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glClearColor = Bind<ClearColor>("glClearColor");
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glClearColor = Bind<ClearColor>("glClearColor");
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glGetError = Bind<GetError>("glGetError");
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glGetStringInternal = Bind<GetString>("glGetString");
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glGetIntegerv = Bind<GetIntegerv>("glGetIntegerv");
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glGetIntegerv = Bind<GetIntegerv>("glGetIntegerv");
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glFinish = Bind<Finish>("glFinish");
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glFinish = Bind<Finish>("glFinish");
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glCreateProgram = Bind<CreateProgram>("glCreateProgram");
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glCreateProgram = Bind<CreateProgram>("glCreateProgram");
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@@ -414,15 +435,23 @@ namespace OpenRA.Platforms.Default
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glFramebufferRenderbufferEXT = Bind<FramebufferRenderbufferEXT>("glFramebufferRenderbufferEXT");
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glFramebufferRenderbufferEXT = Bind<FramebufferRenderbufferEXT>("glFramebufferRenderbufferEXT");
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glCheckFramebufferStatus = Bind<CheckFramebufferStatus>("glCheckFramebufferStatus");
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glCheckFramebufferStatus = Bind<CheckFramebufferStatus>("glCheckFramebufferStatus");
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}
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}
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catch (Exception e)
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{
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OpenGL.WriteGraphicsLog("Failed to initialize OpenGL bindings.\nInner exception was: {0}".F(e));
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throw new InvalidProgramException("Failed to initialize OpenGL. See graphics.log for details.");
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}
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}
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static T Bind<T>(string name)
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static T Bind<T>(string name)
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{
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{
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return (T)(object)Marshal.GetDelegateForFunctionPointer(SDL.SDL_GL_GetProcAddress(name), typeof(T));
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return (T)(object)Marshal.GetDelegateForFunctionPointer(SDL.SDL_GL_GetProcAddress(name), typeof(T));
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}
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}
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static void CheckGlVersion()
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public static void DetectGLFeatures()
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{
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{
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var versionString = OpenGL.glGetString(OpenGL.GL_VERSION);
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try
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{
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var versionString = glGetString(OpenGL.GL_VERSION);
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var version = versionString.Contains(" ") ? versionString.Split(' ')[0].Split('.') : versionString.Split('.');
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var version = versionString.Contains(" ") ? versionString.Split(' ')[0].Split('.') : versionString.Split('.');
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var major = 0;
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var major = 0;
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@@ -433,14 +462,14 @@ namespace OpenRA.Platforms.Default
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if (version.Length > 1)
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if (version.Length > 1)
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int.TryParse(version[1], out minor);
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int.TryParse(version[1], out minor);
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Console.WriteLine("Detected OpenGL version: {0}.{1}".F(major, minor));
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if (major >= 2 && minor >= 0)
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if (major < 2)
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Features |= GLFeatures.GL2OrGreater;
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{
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OpenGL.WriteGraphicsLog("OpenRA requires OpenGL version 2.0 or greater and detected {0}.{1}".F(major, minor));
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throw new InvalidProgramException("OpenGL Version Error: See graphics.log for details.");
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}
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CheckGlError();
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var hasFramebufferExt = SDL.SDL_GL_ExtensionSupported("GL_EXT_framebuffer_object") == SDL.SDL_bool.SDL_TRUE;
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if (hasFramebufferExt)
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Features |= GLFeatures.FramebufferExt;
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}
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catch (Exception) { }
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}
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}
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public static void CheckGLError()
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public static void CheckGLError()
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