Add introduction prompt on first run.
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147
OpenRA.Mods.Common/Widgets/Logic/IntroductionPromptLogic.cs
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147
OpenRA.Mods.Common/Widgets/Logic/IntroductionPromptLogic.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Net;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class IntroductionPromptLogic : ChromeLogic
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{
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// Increment the version number when adding new stats
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const int IntroductionVersion = 1;
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public static bool ShouldShowPrompt()
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{
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return Game.Settings.Game.IntroductionPromptVersion < IntroductionVersion;
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}
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[ObjectCreator.UseCtor]
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public IntroductionPromptLogic(Widget widget, ModData modData, WorldRenderer worldRenderer, Action onComplete)
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{
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var ps = Game.Settings.Player;
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var ds = Game.Settings.Graphics;
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var gs = Game.Settings.Game;
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var escPressed = false;
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var nameTextfield = widget.Get<TextFieldWidget>("PLAYERNAME");
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nameTextfield.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
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nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
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nameTextfield.OnLoseFocus = () =>
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{
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if (escPressed)
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{
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escPressed = false;
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return;
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}
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nameTextfield.Text = nameTextfield.Text.Trim();
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if (nameTextfield.Text.Length == 0)
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nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
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else
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{
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nameTextfield.Text = Settings.SanitizedPlayerName(nameTextfield.Text);
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ps.Name = nameTextfield.Text;
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}
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};
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nameTextfield.OnEnterKey = () => { nameTextfield.YieldKeyboardFocus(); return true; };
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nameTextfield.OnEscKey = () =>
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{
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nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
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escPressed = true;
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nameTextfield.YieldKeyboardFocus();
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return true;
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};
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var colorPreview = widget.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
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colorPreview.Color = ps.Color;
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var mouseControlDescClassic = widget.Get("MOUSE_CONTROL_DESC_CLASSIC");
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mouseControlDescClassic.IsVisible = () => gs.UseClassicMouseStyle;
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var classicScrollRight = mouseControlDescClassic.Get("DESC_SCROLL_RIGHT");
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classicScrollRight.IsVisible = () => !gs.ClassicMouseMiddleScroll;
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var classicScrollMiddle = mouseControlDescClassic.Get("DESC_SCROLL_MIDDLE");
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classicScrollMiddle.IsVisible = () => gs.ClassicMouseMiddleScroll;
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var mouseControlDescModern = widget.Get("MOUSE_CONTROL_DESC_MODERN");
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mouseControlDescModern.IsVisible = () => !gs.UseClassicMouseStyle;
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var mouseControlDropdown = widget.Get<DropDownButtonWidget>("MOUSE_CONTROL_DROPDOWN");
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mouseControlDropdown.OnMouseDown = _ => SettingsLogic.ShowMouseControlDropdown(mouseControlDropdown, gs);
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mouseControlDropdown.GetText = () => gs.UseClassicMouseStyle ? "Classic" : "Modern";
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foreach (var container in new[] { mouseControlDescClassic, mouseControlDescModern })
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{
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var zoomDesc = container.Get("DESC_ZOOM");
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zoomDesc.IsVisible = () => gs.ZoomModifier == Modifiers.None;
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var zoomDescModifier = container.Get<LabelWidget>("DESC_ZOOM_MODIFIER");
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zoomDescModifier.IsVisible = () => gs.ZoomModifier != Modifiers.None;
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var zoomDescModifierTemplate = zoomDescModifier.Text;
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var zoomDescModifierLabel = new CachedTransform<Modifiers, string>(
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mod => zoomDescModifierTemplate.Replace("MODIFIER", mod.ToString()));
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zoomDescModifier.GetText = () => zoomDescModifierLabel.Update(gs.ZoomModifier);
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var edgescrollDesc = container.Get<LabelWidget>("DESC_EDGESCROLL");
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edgescrollDesc.IsVisible = () => gs.ViewportEdgeScroll;
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}
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SettingsLogic.BindCheckboxPref(widget, "EDGESCROLL_CHECKBOX", gs, "ViewportEdgeScroll");
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var colorDropdown = widget.Get<DropDownButtonWidget>("PLAYERCOLOR");
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colorDropdown.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
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colorDropdown.OnMouseDown = _ => ColorPickerLogic.ShowColorDropDown(colorDropdown, colorPreview, worldRenderer.World);
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colorDropdown.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => ps.Color;
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var viewportSizes = modData.Manifest.Get<WorldViewportSizes>();
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var battlefieldCameraDropDown = widget.Get<DropDownButtonWidget>("BATTLEFIELD_CAMERA_DROPDOWN");
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var battlefieldCameraLabel = new CachedTransform<WorldViewport, string>(vs => SettingsLogic.ViewportSizeNames[vs]);
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battlefieldCameraDropDown.OnMouseDown = _ => SettingsLogic.ShowBattlefieldCameraDropdown(battlefieldCameraDropDown, viewportSizes, ds);
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battlefieldCameraDropDown.GetText = () => battlefieldCameraLabel.Update(ds.ViewportDistance);
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var uiScaleDropdown = widget.Get<DropDownButtonWidget>("UI_SCALE_DROPDOWN");
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var uiScaleLabel = new CachedTransform<float, string>(s => "{0}%".F((int)(100 * s)));
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uiScaleDropdown.OnMouseDown = _ => SettingsLogic.ShowUIScaleDropdown(uiScaleDropdown, ds);
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uiScaleDropdown.GetText = () => uiScaleLabel.Update(ds.UIScale);
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var minResolution = viewportSizes.MinEffectiveResolution;
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var resolution = Game.Renderer.Resolution;
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var disableUIScale = worldRenderer.World.Type != WorldType.Shellmap ||
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resolution.Width * ds.UIScale < 1.25f * minResolution.Width ||
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resolution.Height * ds.UIScale < 1.25f * minResolution.Height;
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uiScaleDropdown.IsDisabled = () => disableUIScale;
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SettingsLogic.BindCheckboxPref(widget, "CURSORDOUBLE_CHECKBOX", ds, "CursorDouble");
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widget.Get<ButtonWidget>("CONTINUE_BUTTON").OnClick = () =>
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{
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Game.Settings.Game.IntroductionPromptVersion = IntroductionVersion;
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Game.Settings.Save();
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Ui.CloseWindow();
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onComplete();
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};
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}
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}
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}
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