Render editor actor previews as part of the world.
This commit is contained in:
@@ -12,70 +12,27 @@
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Widgets
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{
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public sealed class EditorActorBrush : IEditorBrush
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{
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public readonly ActorInfo Actor;
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readonly WorldRenderer worldRenderer;
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readonly World world;
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readonly EditorActorLayer editorLayer;
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readonly EditorCursorLayer editorCursor;
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readonly EditorActionManager editorActionManager;
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readonly EditorViewportControllerWidget editorWidget;
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readonly ActorPreviewWidget preview;
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readonly WVec centerOffset;
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readonly PlayerReference owner;
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readonly CVec[] footprint;
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int facing = 96;
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readonly int cursorToken;
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public EditorActorBrush(EditorViewportControllerWidget editorWidget, ActorInfo actor, PlayerReference owner, WorldRenderer wr)
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{
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this.editorWidget = editorWidget;
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worldRenderer = wr;
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world = wr.World;
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editorLayer = world.WorldActor.Trait<EditorActorLayer>();
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editorCursor = world.WorldActor.Trait<EditorCursorLayer>();
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editorActionManager = world.WorldActor.Trait<EditorActionManager>();
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Actor = actor;
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this.owner = owner;
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var ownerName = owner.Name;
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preview = editorWidget.Get<ActorPreviewWidget>("DRAG_ACTOR_PREVIEW");
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preview.GetScale = () => worldRenderer.Viewport.Zoom;
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preview.IsVisible = () => editorWidget.CurrentBrush == this;
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var buildingInfo = actor.TraitInfoOrDefault<BuildingInfo>();
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if (buildingInfo != null)
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centerOffset = buildingInfo.CenterOffset(world);
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// Enforce first entry of ValidOwnerNames as owner if the actor has RequiresSpecificOwners
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var specificOwnerInfo = actor.TraitInfoOrDefault<RequiresSpecificOwnersInfo>();
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if (specificOwnerInfo != null && !specificOwnerInfo.ValidOwnerNames.Contains(ownerName))
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ownerName = specificOwnerInfo.ValidOwnerNames.First();
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var td = new TypeDictionary();
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td.Add(new FacingInit(facing));
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td.Add(new TurretFacingInit(facing));
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td.Add(new OwnerInit(ownerName));
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td.Add(new FactionInit(owner.Faction));
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preview.SetPreview(actor, td);
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var ios = actor.TraitInfoOrDefault<IOccupySpaceInfo>();
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if (ios != null)
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footprint = ios.OccupiedCells(actor, CPos.Zero)
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.Select(c => c.Key - CPos.Zero)
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.ToArray();
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else
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footprint = new CVec[0];
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// The preview widget may be rendered by the higher-level code before it is ticked.
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// Force a manual tick to ensure the bounds are set correctly for this first draw.
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Tick();
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cursorToken = editorCursor.SetActor(wr, actor, owner);
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}
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public bool HandleMouseInput(MouseInput mi)
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@@ -95,38 +52,29 @@ namespace OpenRA.Mods.Common.Widgets
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return false;
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}
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var cell = worldRenderer.Viewport.ViewToWorld(mi.Location - worldRenderer.ScreenPxOffset(centerOffset));
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if (editorCursor.CurrentToken != cursorToken)
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return false;
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if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Down)
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{
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// Check the actor is inside the map
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if (!footprint.All(c => world.Map.Tiles.Contains(cell + c)))
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var actor = editorCursor.Actor;
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if (!actor.Footprint.All(c => world.Map.Tiles.Contains(c.Key)))
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return true;
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// Enforce first entry of ValidOwnerNames as owner if the actor has RequiresSpecificOwners
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var action = new AddActorAction(editorLayer, Actor, cell, owner, facing);
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var action = new AddActorAction(editorLayer, actor.Actor);
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editorActionManager.Add(action);
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}
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return true;
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}
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public void Tick()
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public void Tick() { }
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public void Dispose()
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{
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var cell = worldRenderer.Viewport.ViewToWorld(Viewport.LastMousePos - worldRenderer.ScreenPxOffset(centerOffset));
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var pos = world.Map.CenterOfCell(cell) + centerOffset;
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var origin = worldRenderer.Viewport.WorldToViewPx(worldRenderer.ScreenPxPosition(pos));
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var zoom = worldRenderer.Viewport.Zoom;
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var s = preview.IdealPreviewSize;
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var o = preview.PreviewOffset;
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preview.Bounds.X = origin.X - (int)(zoom * (o.X + s.X / 2));
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preview.Bounds.Y = origin.Y - (int)(zoom * (o.Y + s.Y / 2));
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preview.Bounds.Width = (int)(zoom * s.X);
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preview.Bounds.Height = (int)(zoom * s.Y);
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editorCursor.Clear(cursorToken);
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}
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public void Dispose() { }
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}
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class AddActorAction : IEditorAction
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@@ -134,20 +82,16 @@ namespace OpenRA.Mods.Common.Widgets
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public string Text { get; private set; }
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readonly EditorActorLayer editorLayer;
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readonly ActorInfo actor;
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readonly CPos cell;
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readonly PlayerReference owner;
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readonly int facing;
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readonly ActorReference actor;
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EditorActorPreview editorActorPreview;
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public AddActorAction(EditorActorLayer editorLayer, ActorInfo actor, CPos cell, PlayerReference owner, int facing)
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public AddActorAction(EditorActorLayer editorLayer, ActorReference actor)
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{
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this.editorLayer = editorLayer;
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this.actor = actor;
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this.cell = cell;
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this.owner = owner;
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this.facing = facing;
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// Take an immutable copy of the reference
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this.actor = actor.Clone();
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}
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public void Execute()
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@@ -157,34 +101,7 @@ namespace OpenRA.Mods.Common.Widgets
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public void Do()
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{
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var ownerName = owner.Name;
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var specificOwnerInfo = actor.TraitInfoOrDefault<RequiresSpecificOwnersInfo>();
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if (specificOwnerInfo != null && !specificOwnerInfo.ValidOwnerNames.Contains(ownerName))
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ownerName = specificOwnerInfo.ValidOwnerNames.First();
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var newActorReference = new ActorReference(actor.Name);
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newActorReference.Add(new OwnerInit(ownerName));
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newActorReference.Add(new LocationInit(cell));
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var ios = actor.TraitInfoOrDefault<IOccupySpaceInfo>();
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if (ios != null && ios.SharesCell)
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{
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var subcell = editorLayer.FreeSubCellAt(cell);
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if (subcell != SubCell.Invalid)
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newActorReference.Add(new SubCellInit(subcell));
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}
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var initDict = newActorReference.InitDict;
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if (actor.HasTraitInfo<IFacingInfo>())
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initDict.Add(new FacingInit(facing));
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if (actor.HasTraitInfo<TurretedInfo>())
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initDict.Add(new TurretFacingInit(facing));
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editorActorPreview = editorLayer.Add(newActorReference);
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editorActorPreview = editorLayer.Add(actor);
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Text = "Added {0} ({1})".F(editorActorPreview.Info.Name, editorActorPreview.ID);
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}
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