Render editor actor previews as part of the world.
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@@ -224,8 +224,6 @@ Container@EDITOR_WORLD_ROOT:
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Visible: false
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Sprite@DRAG_LAYER_PREVIEW:
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Visible: false
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ActorPreview@DRAG_ACTOR_PREVIEW:
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Visible: false
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Background@ACTOR_EDIT_PANEL:
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Background: panel-black
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Width: 269
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@@ -265,6 +265,7 @@ World:
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EditorWorld:
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Inherits: ^BaseWorld
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EditorActorLayer:
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EditorCursorLayer:
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EditorResourceLayer:
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EditorSelectionLayer:
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LoadWidgetAtGameStart:
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@@ -211,8 +211,6 @@ Container@EDITOR_WORLD_ROOT:
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TooltipContainer: TOOLTIP_CONTAINER
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TooltipTemplate: SIMPLE_TOOLTIP
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Children:
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ActorPreview@DRAG_ACTOR_PREVIEW:
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Visible: false
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TerrainTemplatePreview@DRAG_TILE_PREVIEW:
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Visible: false
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Sprite@DRAG_LAYER_PREVIEW:
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@@ -240,6 +240,7 @@ World:
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EditorWorld:
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Inherits: ^BaseWorld
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EditorActorLayer:
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EditorCursorLayer:
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D2kEditorResourceLayer:
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EditorSelectionLayer:
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LoadWidgetAtGameStart:
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@@ -281,6 +281,7 @@ World:
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EditorWorld:
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Inherits: ^BaseWorld
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EditorActorLayer:
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EditorCursorLayer:
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EditorResourceLayer:
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EditorSelectionLayer:
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LoadWidgetAtGameStart:
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@@ -375,6 +375,7 @@ World:
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EditorWorld:
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Inherits: ^BaseWorld
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EditorActorLayer:
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EditorCursorLayer:
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EditorResourceLayer:
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EditorSelectionLayer:
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Palette: placefootprint
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