cargo: support for actors being removed from the world, but not dying

This commit is contained in:
Chris Forbes
2010-01-05 12:47:20 +13:00
parent 52f99cb055
commit e74bcba694
3 changed files with 7 additions and 2 deletions

View File

@@ -36,6 +36,7 @@ namespace OpenRa.Game
Location = location;
CenterLocation = Traits.Util.CenterOfCell(Location);
Owner = owner;
IsInWorld = true;
if (Info == null) return;
@@ -123,6 +124,7 @@ namespace OpenRa.Game
}
public bool IsDead { get { return Health <= 0; } }
public bool IsInWorld { get; set; }
public DamageState GetDamageState()
{