Merge pull request #9141 from RoosterDragon/pathfinder-perf

Improve pathfinder performance (paths may change)
This commit is contained in:
reaperrr
2015-09-05 16:49:51 +02:00
7 changed files with 36 additions and 99 deletions

View File

@@ -504,7 +504,7 @@
<Compile Include="Pathfinder\CellInfoLayerManager.cs" />
<Compile Include="Pathfinder\Constants.cs" />
<Compile Include="Pathfinder\PathGraph.cs" />
<Compile Include="Pathfinder\PathFinderCacheDecorator.cs" />
<Compile Include="Pathfinder\PathFinderUnitPathCacheDecorator.cs" />
<Compile Include="Pathfinder\PathCacheStorage.cs" />
<Compile Include="Traits\World\PathFinder.cs" />
<Compile Include="Traits\World\PathfinderDebugOverlay.cs" />

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@@ -18,18 +18,11 @@ namespace OpenRA.Mods.Common.Pathfinder
{
public interface IPathSearch
{
string Id { get; }
/// <summary>
/// The Graph used by the A*
/// </summary>
IGraph<CellInfo> Graph { get; }
/// <summary>
/// The open queue where nodes that are worth to consider are stored by their estimator
/// </summary>
IPriorityQueue<CPos> OpenQueue { get; }
/// <summary>
/// Stores the analyzed nodes by the expand function
/// </summary>
@@ -64,6 +57,7 @@ namespace OpenRA.Mods.Common.Pathfinder
/// <returns>Whether the location is a target</returns>
bool IsTarget(CPos location);
bool CanExpand { get; }
CPos Expand();
}
@@ -71,44 +65,13 @@ namespace OpenRA.Mods.Common.Pathfinder
{
public IGraph<CellInfo> Graph { get; set; }
// The Id of a Pathsearch is computed by its properties.
// So two PathSearch instances with the same parameters will
// Compute the same Id. This is used for caching purposes.
public string Id
{
get
{
if (string.IsNullOrEmpty(id))
{
var builder = new StringBuilder();
builder.Append(Graph.Actor.ActorID);
while (!startPoints.Empty)
{
var startpoint = startPoints.Pop();
builder.Append(startpoint.X);
builder.Append(startpoint.Y);
builder.Append(Graph[startpoint].EstimatedTotal);
}
builder.Append(Graph.InReverse);
if (Graph.IgnoredActor != null) builder.Append(Graph.IgnoredActor.ActorID);
builder.Append(Graph.LaneBias);
id = builder.ToString();
}
return id;
}
}
public IPriorityQueue<CPos> OpenQueue { get; protected set; }
protected IPriorityQueue<GraphConnection> OpenQueue { get; private set; }
public abstract IEnumerable<Pair<CPos, int>> Considered { get; }
public Player Owner { get { return Graph.Actor.Owner; } }
public int MaxCost { get; protected set; }
public bool Debug { get; set; }
string id;
protected Func<CPos, int> heuristic;
protected Func<CPos, bool> isGoal;
@@ -117,13 +80,13 @@ namespace OpenRA.Mods.Common.Pathfinder
// points considered and their Heuristics to reach
// the target. It pretty match identifies, in conjunction of the Actor,
// a deterministic set of calculations
protected IPriorityQueue<CPos> startPoints;
protected readonly IPriorityQueue<GraphConnection> StartPoints;
protected BasePathSearch(IGraph<CellInfo> graph)
{
Graph = graph;
OpenQueue = new PriorityQueue<CPos>(new PositionComparer(Graph));
startPoints = new PriorityQueue<CPos>(new PositionComparer(Graph));
OpenQueue = new PriorityQueue<GraphConnection>(GraphConnection.ConnectionCostComparer);
StartPoints = new PriorityQueue<GraphConnection>(GraphConnection.ConnectionCostComparer);
Debug = false;
MaxCost = 0;
}
@@ -198,6 +161,7 @@ namespace OpenRA.Mods.Common.Pathfinder
return isGoal(location);
}
public bool CanExpand { get { return !OpenQueue.Empty; } }
public abstract CPos Expand();
}
}

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@@ -57,22 +57,4 @@ namespace OpenRA.Mods.Common.Pathfinder
EstimatedTotal = estimatedTotal;
}
}
/// <summary>
/// Compares two nodes according to their estimations
/// </summary>
public class PositionComparer : IComparer<CPos>
{
readonly IGraph<CellInfo> graph;
public PositionComparer(IGraph<CellInfo> graph)
{
this.graph = graph;
}
public int Compare(CPos x, CPos y)
{
return Math.Sign(graph[x].EstimatedTotal - graph[y].EstimatedTotal);
}
}
}

View File

@@ -16,14 +16,14 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Pathfinder
{
/// <summary>
/// A decorator used to cache the pathfinder (Decorator design pattern)
/// A decorator used to cache FindUnitPath and FindUnitPathToRange (Decorator design pattern)
/// </summary>
public class PathFinderCacheDecorator : IPathFinder
public class PathFinderUnitPathCacheDecorator : IPathFinder
{
readonly IPathFinder pathFinder;
readonly ICacheStorage<List<CPos>> cacheStorage;
public PathFinderCacheDecorator(IPathFinder pathFinder, ICacheStorage<List<CPos>> cacheStorage)
public PathFinderUnitPathCacheDecorator(IPathFinder pathFinder, ICacheStorage<List<CPos>> cacheStorage)
{
this.pathFinder = pathFinder;
this.cacheStorage = cacheStorage;
@@ -68,37 +68,13 @@ namespace OpenRA.Mods.Common.Pathfinder
public List<CPos> FindPath(IPathSearch search)
{
using (new PerfSample("Pathfinder"))
{
var key = "FindPath" + search.Id;
var cachedPath = cacheStorage.Retrieve(key);
if (cachedPath != null)
return cachedPath;
var pb = pathFinder.FindPath(search);
cacheStorage.Store(key, pb);
return pb;
}
return pathFinder.FindPath(search);
}
public List<CPos> FindBidiPath(IPathSearch fromSrc, IPathSearch fromDest)
{
using (new PerfSample("Pathfinder"))
{
var key = "FindBidiPath" + fromSrc.Id + fromDest.Id;
var cachedPath = cacheStorage.Retrieve(key);
if (cachedPath != null)
return cachedPath;
var pb = pathFinder.FindBidiPath(fromSrc, fromDest);
cacheStorage.Store(key, pb);
return pb;
}
return pathFinder.FindBidiPath(fromSrc, fromDest);
}
}
}

View File

@@ -47,6 +47,18 @@ namespace OpenRA.Mods.Common.Pathfinder
public struct GraphConnection
{
public static readonly CostComparer ConnectionCostComparer = CostComparer.Instance;
public sealed class CostComparer : IComparer<GraphConnection>
{
public static readonly CostComparer Instance = new CostComparer();
CostComparer() { }
public int Compare(GraphConnection x, GraphConnection y)
{
return x.Cost.CompareTo(y.Cost);
}
}
public readonly CPos Destination;
public readonly int Cost;

View File

@@ -84,9 +84,11 @@ namespace OpenRA.Mods.Common.Pathfinder
protected override void AddInitialCell(CPos location)
{
Graph[location] = new CellInfo(0, heuristic(location), location, CellStatus.Open);
OpenQueue.Add(location);
startPoints.Add(location);
var cost = heuristic(location);
Graph[location] = new CellInfo(0, cost, location, CellStatus.Open);
var connection = new GraphConnection(location, cost);
OpenQueue.Add(connection);
StartPoints.Add(connection);
considered.AddLast(new Pair<CPos, int>(location, 0));
}
@@ -99,7 +101,7 @@ namespace OpenRA.Mods.Common.Pathfinder
/// <returns>The most promising node of the iteration</returns>
public override CPos Expand()
{
var currentMinNode = OpenQueue.Pop();
var currentMinNode = OpenQueue.Pop().Destination;
var currentCell = Graph[currentMinNode];
Graph[currentMinNode] = new CellInfo(currentCell.CostSoFar, currentCell.EstimatedTotal, currentCell.PreviousPos, CellStatus.Closed);
@@ -128,10 +130,11 @@ namespace OpenRA.Mods.Common.Pathfinder
else
hCost = heuristic(neighborCPos);
Graph[neighborCPos] = new CellInfo(gCost, gCost + hCost, currentMinNode, CellStatus.Open);
var estimatedCost = gCost + hCost;
Graph[neighborCPos] = new CellInfo(gCost, estimatedCost, currentMinNode, CellStatus.Open);
if (neighborCell.Status != CellStatus.Open)
OpenQueue.Add(neighborCPos);
OpenQueue.Add(new GraphConnection(neighborCPos, estimatedCost));
if (Debug)
{

View File

@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Common.Traits
{
public object Create(ActorInitializer init)
{
return new PathFinderCacheDecorator(new PathFinder(init.World), new PathCacheStorage(init.World));
return new PathFinderUnitPathCacheDecorator(new PathFinder(init.World), new PathCacheStorage(init.World));
}
}
@@ -121,7 +121,7 @@ namespace OpenRA.Mods.Common.Traits
List<CPos> path = null;
while (!search.OpenQueue.Empty)
while (search.CanExpand)
{
var p = search.Expand();
if (search.IsTarget(p))
@@ -156,7 +156,7 @@ namespace OpenRA.Mods.Common.Traits
fromDest.Debug = true;
}
while (!fromSrc.OpenQueue.Empty && !fromDest.OpenQueue.Empty)
while (fromSrc.CanExpand && fromDest.CanExpand)
{
// make some progress on the first search
var p = fromSrc.Expand();