hook in an ai stub. all it does for now is deploy the mcv.

This commit is contained in:
Chris Forbes
2010-08-11 17:55:54 +12:00
committed by alzeih
parent 05bf6d83f2
commit e74c3eeb2e
4 changed files with 45 additions and 1 deletions

View File

@@ -0,0 +1,42 @@
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class HackyAIInfo : TraitInfo<HackyAI> { }
/* a pile of hacks, which control the local player on the host. */
class HackyAI : IGameStarted, ITick
{
bool enabled;
int ticks;
Player p;
public void GameStarted(World w)
{
enabled = Game.IsHost;
p = Game.world.LocalPlayer;
}
public void Tick(Actor self)
{
if (!enabled)
return;
ticks++;
if (ticks == 10)
{
/* find our mcv and deploy it */
var mcv = self.World.Queries.OwnedBy[p]
.FirstOrDefault(a => a.Info == Rules.Info["mcv"]);
if (mcv != null)
Game.IssueOrder(new Order("DeployTransform", mcv));
else
Game.Debug("AI: Can't find the MCV.");
}
}
}
}