Fix naming of Player.PlayerReference.
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@@ -59,7 +59,7 @@ namespace OpenRA.Mods.RA
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static Player FindPlayerInSlot(World world, string pr)
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{
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return world.Players.FirstOrDefault(p => p.PlayerRef.Name == pr);
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return world.Players.FirstOrDefault(p => p.PlayerReference.Name == pr);
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}
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static int2 ChooseSpawnPoint(World world, List<int2> available, List<int2> taken)
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