Remove (INotify)BuildComplete from Attack*

This commit is contained in:
Paul Chote
2018-10-27 17:20:06 +00:00
committed by abcdefg30
parent e57087cb5b
commit e77aaa1a47
9 changed files with 42 additions and 25 deletions

View File

@@ -830,6 +830,7 @@ GUN:
LocalOffset: 512,0,112
MuzzleSequence: muzzle
AttackTurreted:
RequiresCondition: !build-incomplete
WithMuzzleOverlay:
-WithDeathAnimation:
DetectCloaked:
@@ -880,6 +881,7 @@ SAM:
Weapon: Dragon
MuzzleSequence: muzzle
AttackPopupTurreted:
RequiresCondition: !build-incomplete
PauseOnCondition: lowpower
WithMuzzleOverlay:
-RenderDetectionCircle:
@@ -921,6 +923,7 @@ OBLI:
Weapon: Laser
LocalOffset: 0,-85,1280
AttackCharges:
RequiresCondition: !build-incomplete
PauseOnCondition: lowpower
ChargeLevel: 50
ChargingCondition: charging
@@ -963,6 +966,7 @@ GTWR:
LocalOffset: 256,0,256
MuzzleSequence: muzzle
AttackTurreted:
RequiresCondition: !build-incomplete
BodyOrientation:
QuantizedFacings: 8
DetectCloaked:
@@ -1012,6 +1016,7 @@ ATWR:
LocalOffset: 256,128,0, 256,-128,0
LocalYaw: -100,100
AttackTurreted:
RequiresCondition: !build-incomplete
PauseOnCondition: lowpower
BodyOrientation:
QuantizedFacings: 8

View File

@@ -35,8 +35,6 @@ FTUR:
-Sellable:
Demolishable:
-Condition:
WithMakeAnimation:
-Condition:
PBOX:
-AutoTarget:

View File

@@ -552,6 +552,7 @@ TSLA:
Weapon: TeslaZap
LocalOffset: 0,0,896
AttackTesla:
RequiresCondition: !build-incomplete
PauseOnCondition: disabled
ChargeAudio: tslachg2.aud
MaxCharges: 3
@@ -601,6 +602,7 @@ AGUN:
LocalOffset: 520,100,450, 520,-150,450
MuzzleSequence: muzzle
AttackTurreted:
RequiresCondition: !build-incomplete
PauseOnCondition: disabled
WithMuzzleOverlay:
RenderRangeCircle:
@@ -701,6 +703,7 @@ PBOX:
InitialUnits: e1
-SpawnActorsOnSell:
AttackGarrisoned:
RequiresCondition: !build-incomplete
Armaments: garrisoned
PortOffsets: 384,0,128, 224,-341,128, -224,-341,128, -384,0,128, -224,341,128, 224,341,128
PortYaws: 0, 176, 341, 512, 682, 853
@@ -760,6 +763,7 @@ HBOX:
RenderRangeCircle:
FallbackRange: 6c0
AttackGarrisoned:
RequiresCondition: !build-incomplete
Armaments: garrisoned
PortOffsets: 384,0,128, 224,-341,128, -224,-341,128, -384,0,128, -224,341,128, 224,341,128
PortYaws: 0, 176, 341, 512, 682, 853
@@ -802,6 +806,7 @@ GUN:
LocalOffset: 512,0,112
MuzzleSequence: muzzle
AttackTurreted:
RequiresCondition: !build-incomplete
WithMuzzleOverlay:
Power:
Amount: -40
@@ -841,6 +846,7 @@ FTUR:
Weapon: FireballLauncher
LocalOffset: 512,0,0
AttackTurreted:
RequiresCondition: !build-incomplete
-QuantizeFacingsFromSequence:
BodyOrientation:
QuantizedFacings: 8
@@ -897,6 +903,7 @@ SAM:
LocalOffset: 0,0,320
MuzzleSequence: muzzle
AttackTurreted:
RequiresCondition: !build-incomplete
PauseOnCondition: disabled
WithMuzzleOverlay:
RenderRangeCircle:

View File

@@ -74,7 +74,7 @@ GACTWR:
TurnSpeed: 10
InitialFacing: 224
AttackTurreted:
RequiresCondition: tower.vulcan || tower.rocket || tower.sam
RequiresCondition: !build-incomplete && (tower.vulcan || tower.rocket || tower.sam)
PauseOnCondition: empdisable || disabled
WithSpriteTurret@VULC:
RequiresCondition: !build-incomplete && tower.vulcan

View File

@@ -169,6 +169,7 @@ NALASR:
InitialFacing: 224
Offset: 298,-171,288
AttackTurreted:
RequiresCondition: !build-incomplete
PauseOnCondition: empdisable || disabled
Armament:
Weapon: TurretLaserFire
@@ -212,6 +213,7 @@ NAOBEL:
Weapon: ObeliskLaserFire
LocalOffset: 1980,297,1131
AttackCharges:
RequiresCondition: !build-incomplete
PauseOnCondition: empdisable || disabled
ChargeLevel: 65
ChargingCondition: charging
@@ -258,6 +260,7 @@ NASAM:
TurnSpeed: 10
InitialFacing: 224
AttackTurreted:
RequiresCondition: !build-incomplete
PauseOnCondition: empdisable || disabled
WithSpriteTurret:
RequiresCondition: !build-incomplete

View File

@@ -27,7 +27,7 @@ NAPULS:
TurnSpeed: 10
InitialFacing: 224
AttackTurreted:
RequiresCondition: !empdisable && !disabled
RequiresCondition: !build-incomplete && !empdisable && !disabled
Armament:
Weapon: EMPulseCannon
LocalOffset: 212,0,1768