Remove (INotify)BuildComplete from Attack*

This commit is contained in:
Paul Chote
2018-10-27 17:20:06 +00:00
committed by abcdefg30
parent e57087cb5b
commit e77aaa1a47
9 changed files with 42 additions and 25 deletions

View File

@@ -830,6 +830,7 @@ GUN:
LocalOffset: 512,0,112
MuzzleSequence: muzzle
AttackTurreted:
RequiresCondition: !build-incomplete
WithMuzzleOverlay:
-WithDeathAnimation:
DetectCloaked:
@@ -880,6 +881,7 @@ SAM:
Weapon: Dragon
MuzzleSequence: muzzle
AttackPopupTurreted:
RequiresCondition: !build-incomplete
PauseOnCondition: lowpower
WithMuzzleOverlay:
-RenderDetectionCircle:
@@ -921,6 +923,7 @@ OBLI:
Weapon: Laser
LocalOffset: 0,-85,1280
AttackCharges:
RequiresCondition: !build-incomplete
PauseOnCondition: lowpower
ChargeLevel: 50
ChargingCondition: charging
@@ -963,6 +966,7 @@ GTWR:
LocalOffset: 256,0,256
MuzzleSequence: muzzle
AttackTurreted:
RequiresCondition: !build-incomplete
BodyOrientation:
QuantizedFacings: 8
DetectCloaked:
@@ -1012,6 +1016,7 @@ ATWR:
LocalOffset: 256,128,0, 256,-128,0
LocalYaw: -100,100
AttackTurreted:
RequiresCondition: !build-incomplete
PauseOnCondition: lowpower
BodyOrientation:
QuantizedFacings: 8