move ActiveModVersion,ActiveModTitle out of cnc-specific code

This commit is contained in:
Chris Forbes
2011-09-24 21:19:05 +12:00
parent 15d846bfb0
commit e7900d069d
6 changed files with 31 additions and 38 deletions

View File

@@ -33,16 +33,17 @@ namespace OpenRA.Mods.Cnc
public void Init(Dictionary<string, string> info)
{
Info = info;
// Avoid standard loading mechanisms so we
// can display loadscreen as early as possible
r = Game.Renderer;
if (r == null) return;
var s = new Sheet("mods/cnc/uibits/chrome.png");
var res = Renderer.Resolution;
Bounds = new Rectangle(0, 0, res.Width, res.Height);
ss = new Sprite[]
ss = new []
{
new Sprite(s, new Rectangle(161,128,62,33), TextureChannel.Alpha),
new Sprite(s, new Rectangle(161,223,62,33), TextureChannel.Alpha),
@@ -53,6 +54,7 @@ namespace OpenRA.Mods.Cnc
new Sprite(s, new Rectangle(128,223,33,33), TextureChannel.Alpha),
new Sprite(s, new Rectangle(223,223,33,33), TextureChannel.Alpha)
};
nodLogo = new Sprite(s, new Rectangle(0, 256, 256, 256), TextureChannel.Alpha);
gdiLogo = new Sprite(s, new Rectangle(256, 256, 256, 256), TextureChannel.Alpha);
evaLogo = new Sprite(s, new Rectangle(256, 64, 128, 64), TextureChannel.Alpha);
@@ -73,6 +75,7 @@ namespace OpenRA.Mods.Cnc
{
if (r == null || loadTimer.ElapsedTime() < 0.25)
return;
loadTimer.Reset();
loadTick = ++loadTick % 8;
@@ -91,7 +94,7 @@ namespace OpenRA.Mods.Cnc
loadingPos = new float2((Bounds.Width - loadingFont.Measure(loadingText).X) / 2, barY);
versionFont = r.Fonts["Regular"];
versionText = CncWidgetUtils.ActiveModVersion();
versionText = WidgetUtils.ActiveModVersion();
var versionSize = versionFont.Measure(versionText);
versionPos = new float2(Bounds.Width - 107 - versionSize.X/2, 115 - versionSize.Y/2);