moved BIM/UIM to World, and added World.CreateActor

This commit is contained in:
Bob
2010-01-17 12:50:16 +13:00
parent 79a5966af7
commit e792c9ce17
20 changed files with 55 additions and 52 deletions

View File

@@ -54,7 +54,7 @@ namespace OpenRa
return q =>
p != q &&
((p - q).LengthSquared < dist * dist) &&
(Game.UnitInfluence.GetUnitsAt(q).Any());
(Game.world.UnitInfluence.GetUnitsAt(q).Any());
}
public List<int2> FindPath( PathSearch search )