diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
index 18e42542c5..0cc9844663 100644
--- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
+++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
@@ -834,6 +834,7 @@
+
diff --git a/OpenRA.Mods.Common/Traits/World/LobbyPrerequisiteCheckbox.cs b/OpenRA.Mods.Common/Traits/World/LobbyPrerequisiteCheckbox.cs
new file mode 100644
index 0000000000..4d523e51b4
--- /dev/null
+++ b/OpenRA.Mods.Common/Traits/World/LobbyPrerequisiteCheckbox.cs
@@ -0,0 +1,76 @@
+#region Copyright & License Information
+/*
+ * Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
+ * This file is part of OpenRA, which is free software. It is made
+ * available to you under the terms of the GNU General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version. For more
+ * information, see COPYING.
+ */
+#endregion
+
+using System.Collections.Generic;
+using System.Linq;
+using OpenRA.Traits;
+
+namespace OpenRA.Mods.Common.Traits
+{
+ [Desc("Enables defined prerequisites at game start for all players if the checkbox is enabled.")]
+ public class LobbyPrerequisiteCheckboxInfo : ITraitInfo, ILobbyOptions
+ {
+ [FieldLoader.Require]
+ [Desc("Internal id for this checkbox.")]
+ public readonly string ID = null;
+
+ [FieldLoader.Require]
+ [Desc("Display name for this checkbox.")]
+ public readonly string Label = null;
+
+ [Desc("Description name for this checkbox.")]
+ public readonly string Description = null;
+
+ [Desc("Default value of the checkbox in the lobby.")]
+ public readonly bool Enabled = false;
+
+ [Desc("Prevent the checkbox from being changed from its default value.")]
+ public readonly bool Locked = false;
+
+ [Desc("Display the checkbox in the lobby.")]
+ public readonly bool Visible = true;
+
+ [Desc("Display order for the checkbox in the lobby.")]
+ public readonly int DisplayOrder = 0;
+
+ [FieldLoader.Require]
+ [Desc("Prerequisites to grant when this checkbox is enabled.")]
+ public readonly HashSet Prerequisites = new HashSet();
+
+ IEnumerable ILobbyOptions.LobbyOptions(Ruleset rules)
+ {
+ yield return new LobbyBooleanOption(ID, Label, Description,
+ Visible, DisplayOrder, Enabled, Locked);
+ }
+
+ public object Create(ActorInitializer init) { return new LobbyPrerequisiteCheckbox(this); }
+ }
+
+ public class LobbyPrerequisiteCheckbox : INotifyCreated, ITechTreePrerequisite
+ {
+ readonly LobbyPrerequisiteCheckboxInfo info;
+ HashSet prerequisites = new HashSet();
+
+ public LobbyPrerequisiteCheckbox(LobbyPrerequisiteCheckboxInfo info)
+ {
+ this.info = info;
+ }
+
+ void INotifyCreated.Created(Actor self)
+ {
+ var enabled = self.World.LobbyInfo.GlobalSettings.OptionOrDefault(info.ID, info.Enabled);
+ if (enabled)
+ prerequisites = info.Prerequisites;
+ }
+
+ IEnumerable ITechTreePrerequisite.ProvidesPrerequisites { get { return prerequisites; } }
+ }
+}