diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj index 18e42542c5..0cc9844663 100644 --- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj +++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj @@ -834,6 +834,7 @@ + diff --git a/OpenRA.Mods.Common/Traits/World/LobbyPrerequisiteCheckbox.cs b/OpenRA.Mods.Common/Traits/World/LobbyPrerequisiteCheckbox.cs new file mode 100644 index 0000000000..4d523e51b4 --- /dev/null +++ b/OpenRA.Mods.Common/Traits/World/LobbyPrerequisiteCheckbox.cs @@ -0,0 +1,76 @@ +#region Copyright & License Information +/* + * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. For more + * information, see COPYING. + */ +#endregion + +using System.Collections.Generic; +using System.Linq; +using OpenRA.Traits; + +namespace OpenRA.Mods.Common.Traits +{ + [Desc("Enables defined prerequisites at game start for all players if the checkbox is enabled.")] + public class LobbyPrerequisiteCheckboxInfo : ITraitInfo, ILobbyOptions + { + [FieldLoader.Require] + [Desc("Internal id for this checkbox.")] + public readonly string ID = null; + + [FieldLoader.Require] + [Desc("Display name for this checkbox.")] + public readonly string Label = null; + + [Desc("Description name for this checkbox.")] + public readonly string Description = null; + + [Desc("Default value of the checkbox in the lobby.")] + public readonly bool Enabled = false; + + [Desc("Prevent the checkbox from being changed from its default value.")] + public readonly bool Locked = false; + + [Desc("Display the checkbox in the lobby.")] + public readonly bool Visible = true; + + [Desc("Display order for the checkbox in the lobby.")] + public readonly int DisplayOrder = 0; + + [FieldLoader.Require] + [Desc("Prerequisites to grant when this checkbox is enabled.")] + public readonly HashSet Prerequisites = new HashSet(); + + IEnumerable ILobbyOptions.LobbyOptions(Ruleset rules) + { + yield return new LobbyBooleanOption(ID, Label, Description, + Visible, DisplayOrder, Enabled, Locked); + } + + public object Create(ActorInitializer init) { return new LobbyPrerequisiteCheckbox(this); } + } + + public class LobbyPrerequisiteCheckbox : INotifyCreated, ITechTreePrerequisite + { + readonly LobbyPrerequisiteCheckboxInfo info; + HashSet prerequisites = new HashSet(); + + public LobbyPrerequisiteCheckbox(LobbyPrerequisiteCheckboxInfo info) + { + this.info = info; + } + + void INotifyCreated.Created(Actor self) + { + var enabled = self.World.LobbyInfo.GlobalSettings.OptionOrDefault(info.ID, info.Enabled); + if (enabled) + prerequisites = info.Prerequisites; + } + + IEnumerable ITechTreePrerequisite.ProvidesPrerequisites { get { return prerequisites; } } + } +}