Fix ATWR firing offsets. Add a burst delay.

This commit is contained in:
Paul Chote
2011-05-31 17:14:27 +12:00
parent 489487c96c
commit e79d8133d4
2 changed files with 8 additions and 2 deletions

View File

@@ -700,6 +700,7 @@ GTWR:
WithMuzzleFlash: WithMuzzleFlash:
Turreted: Turreted:
ROT:255 ROT:255
ATWR: ATWR:
Inherits: ^Building Inherits: ^Building
RequiresPower: RequiresPower:
@@ -725,9 +726,12 @@ ATWR:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 8 Range: 8
AttackOmni: AttackTurreted:
PrimaryWeapon: Tomahawk PrimaryWeapon: Tomahawk
SecondaryWeapon: Tomahawk PrimaryOffset: 0,0,5,2
PrimaryLocalOffset:7,-7,-25,-7,-7,25
Turreted:
ROT:255
AutoTarget: AutoTarget:
RenderDetectionCircle: RenderDetectionCircle:
DetectCloaked: DetectCloaked:

View File

@@ -563,6 +563,8 @@ Tomahawk:
Range: 6 Range: 6
Report: ROCKET2 Report: ROCKET2
ValidTargets: Ground, Air ValidTargets: Ground, Air
Burst: 2
BurstDelay: 10
Projectile: Missile Projectile: Missile
Arm: 5 Arm: 5
High: yes High: yes