Reference SubCells directly from MapGrid.

This commit is contained in:
Paul Chote
2016-03-12 21:01:55 +00:00
parent c9e7bb43c2
commit e79fbe1bb9
8 changed files with 33 additions and 38 deletions

View File

@@ -368,7 +368,7 @@ namespace OpenRA.Mods.Common.Traits
speedModifiers = Exts.Lazy(() => self.TraitsImplementing<ISpeedModifier>().ToArray().Select(x => x.GetSpeedModifier()));
ToSubCell = FromSubCell = info.SharesCell ? init.World.Map.DefaultSubCell : SubCell.FullCell;
ToSubCell = FromSubCell = info.SharesCell ? init.World.Map.Grid.DefaultSubCell : SubCell.FullCell;
if (init.Contains<SubCellInit>())
FromSubCell = ToSubCell = init.Get<SubCellInit, SubCell>();
@@ -397,7 +397,7 @@ namespace OpenRA.Mods.Common.Traits
if (Info.SharesCell)
{
if (preferred <= SubCell.FullCell)
return self.World.Map.DefaultSubCell;
return self.World.Map.Grid.DefaultSubCell;
}
else
{
@@ -776,7 +776,7 @@ namespace OpenRA.Mods.Common.Traits
// TODO: solve/reduce cell is full problem
if (subCell == SubCell.Invalid)
subCell = self.World.Map.DefaultSubCell;
subCell = self.World.Map.Grid.DefaultSubCell;
// Reserve the exit cell
SetPosition(self, cell, subCell);

View File

@@ -226,9 +226,9 @@ namespace OpenRA.Mods.Common.Traits
var map = worldRenderer.World.Map;
var previews = PreviewsAt(cell).ToList();
if (!previews.Any())
return map.DefaultSubCell;
return map.Grid.DefaultSubCell;
for (var i = (int)SubCell.First; i < map.SubCellOffsets.Length; i++)
for (var i = (int)SubCell.First; i < map.Grid.SubCellOffsets.Length; i++)
if (!previews.Any(p => p.Footprint[cell] == (SubCell)i))
return (SubCell)i;

View File

@@ -89,7 +89,7 @@ namespace OpenRA.Mods.Common.Traits
var targetCell = world.Map.CellContaining(target);
// Correct for SubCell offset
target -= world.Map.OffsetOfSubCell(srcSub);
target -= world.Map.Grid.OffsetOfSubCell(srcSub);
// Select only the tiles that are within range from the requested SubCell
// This assumes that the SubCell does not change during the path traversal