Add target param to INotifyAttack. Remove target field from AttackOmni
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@@ -58,7 +58,7 @@ namespace OpenRA.Mods.RA
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return target.Actor == previousTarget ? 3 : base.FireDelay(self, target, info);
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}
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public void Attacking(Actor self)
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public void Attacking(Actor self, Target target)
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{
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foreach (var w in Weapons)
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w.FireDelay = 8;
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