Change traits to use RenderSprites directly.
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@@ -17,7 +17,7 @@ using OpenRA.Mods.RA;
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namespace OpenRA.Mods.RA.Render
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{
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class WithMuzzleFlashInfo : ITraitInfo, Requires<RenderSimpleInfo>, Requires<AttackBaseInfo>
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class WithMuzzleFlashInfo : ITraitInfo, Requires<RenderSpritesInfo>, Requires<AttackBaseInfo>
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{
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public object Create(ActorInitializer init) { return new WithMuzzleFlash(init.self); }
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}
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Render
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public WithMuzzleFlash(Actor self)
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{
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var render = self.Trait<RenderSimple>();
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var render = self.Trait<RenderSprites>();
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var facing = self.TraitOrDefault<IFacing>();
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var arms = self.TraitsImplementing<Armament>();
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