Change traits to use RenderSprites directly.
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@@ -13,7 +13,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Render
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{
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public class WithSmokeInfo : ITraitInfo, Requires<RenderSimpleInfo>
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public class WithSmokeInfo : ITraitInfo, Requires<RenderSpritesInfo>
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{
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public object Create(ActorInitializer init) { return new WithSmoke(init.self); }
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}
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@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA.Render
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public WithSmoke(Actor self)
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{
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var rs = self.Trait<RenderSimple>();
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var rs = self.Trait<RenderSprites>();
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anim = new Animation("smoke_m");
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rs.anims.Add("smoke", new AnimationWithOffset(anim, null, () => !isSmoking));
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