Make UI cursors configurable.
This commit is contained in:
committed by
Paul Chote
parent
96c4554644
commit
e7cfd2765c
@@ -68,6 +68,8 @@ namespace OpenRA.Mods.Common.Widgets
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public Action OnDoubleClick = () => { };
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public Action<KeyInput> OnKeyPress = _ => { };
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public string Cursor = ChromeMetrics.Get<string>("ButtonCursor");
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protected readonly Ruleset ModRules;
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[ObjectCreator.UseCtor]
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@@ -221,6 +223,8 @@ namespace OpenRA.Mods.Common.Widgets
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tooltipContainer.Value.RemoveTooltip();
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}
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public override string GetCursor(int2 pos) { return Cursor; }
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public override int2 ChildOrigin
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{
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get
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@@ -38,6 +38,7 @@ namespace OpenRA.Mods.Common.Widgets
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readonly int cellWidth;
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readonly int previewWidth;
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readonly int previewHeight;
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readonly string worldDefaultCursor = ChromeMetrics.Get<string>("WorldDefaultCursor");
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float radarMinimapHeight;
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int frame;
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@@ -283,7 +284,7 @@ namespace OpenRA.Mods.Common.Widgets
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var cursor = world.OrderGenerator.GetCursor(world, cell, worldPixel, mi);
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if (cursor == null)
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return "default";
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return worldDefaultCursor;
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return Game.ModData.CursorProvider.HasCursorSequence(cursor + "-minimap") ? cursor + "-minimap" : cursor;
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}
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