Introduce World and UI rendering phases.
This commit is contained in:
@@ -86,7 +86,7 @@ namespace OpenRA.Mods.Cnc
|
||||
loadTimer.Restart();
|
||||
|
||||
loadTick = ++loadTick % 8;
|
||||
r.BeginFrame(int2.Zero, 1f);
|
||||
r.BeginUI();
|
||||
r.RgbaSpriteRenderer.DrawSprite(gdiLogo, gdiPos);
|
||||
r.RgbaSpriteRenderer.DrawSprite(nodLogo, nodPos);
|
||||
r.RgbaSpriteRenderer.DrawSprite(evaLogo, evaPos);
|
||||
|
||||
Reference in New Issue
Block a user