Introduce World and UI rendering phases.

This commit is contained in:
Paul Chote
2019-11-03 15:48:36 +00:00
committed by reaperrr
parent ebd1557523
commit e7de7b4c05
6 changed files with 48 additions and 26 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.LoadScreens
return;
// Draw a black screen
Game.Renderer.BeginFrame(int2.Zero, 1f);
Game.Renderer.BeginUI();
Game.Renderer.EndFrame(new NullInputHandler());
}