Introduce World and UI rendering phases.
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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.LoadScreens
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return;
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// Draw a black screen
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Game.Renderer.BeginFrame(int2.Zero, 1f);
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Game.Renderer.BeginUI();
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Game.Renderer.EndFrame(new NullInputHandler());
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}
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