oops; forgot about the mouse buttons

This commit is contained in:
Chris Forbes
2009-12-28 20:06:10 +13:00
parent 8054292e17
commit e80d59e851
3 changed files with 19 additions and 8 deletions

View File

@@ -12,6 +12,7 @@ namespace OpenRa.Game.Traits
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
{
if (mi.Button != MouseButton.Right) return null;
if (underCursor == null) return null;
if (underCursor.Owner == self.Owner && !mi.Modifiers.HasModifier(Modifiers.Ctrl)) return null;
if (!underCursor.traits.Contains<Building>()) return null;