Merge pull request #5353 from pchote/map-validation
Disable maps with invalid rules
This commit is contained in:
@@ -12,6 +12,7 @@ using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Threading;
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using OpenRA.Graphics;
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using OpenRA.Network;
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using OpenRA.Traits;
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@@ -170,7 +171,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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if (slotsButton != null)
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{
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slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players ||
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!orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots || !s.LockTeam);
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Map.RuleStatus != MapRuleStatus.Cached || !orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots || !s.LockTeam);
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var botNames = modRules.Actors["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name);
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slotsButton.OnMouseDown = _ =>
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@@ -264,7 +265,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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optionsBin.IsVisible = () => panel == PanelType.Options;
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var optionsButton = lobby.Get<ButtonWidget>("OPTIONS_BUTTON");
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optionsButton.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart;
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optionsButton.IsDisabled = () => Map.RuleStatus != MapRuleStatus.Cached || panel == PanelType.Kick || panel == PanelType.ForceStart;
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optionsButton.GetText = () => panel == PanelType.Options ? "Players" : "Options";
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optionsButton.OnClick = () => panel = (panel == PanelType.Options) ? PanelType.Players : PanelType.Options;
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@@ -278,7 +279,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var startGameButton = lobby.GetOrNull<ButtonWidget>("START_GAME_BUTTON");
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if (startGameButton != null)
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{
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startGameButton.IsDisabled = () => configurationDisabled() ||
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startGameButton.IsDisabled = () => configurationDisabled() || Map.RuleStatus != MapRuleStatus.Cached ||
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orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null);
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startGameButton.OnClick = () =>
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{
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@@ -582,16 +583,31 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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return;
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Map = Game.modData.MapCache[uid];
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if (Map.Status == MapStatus.Available)
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{
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// Tell the server that we have the map
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orderManager.IssueOrder(Order.Command("state {0}".F(Session.ClientState.NotReady)));
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// Maps need to be validated and pre-loaded before they can be accessed
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new Thread(_ =>
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{
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var map = Map;
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map.CacheRules();
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Game.RunAfterTick(() =>
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{
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// Map may have changed in the meantime
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if (map != Map)
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return;
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// Restore default starting cash if the last map set it to something invalid
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var pri = modRules.Actors["player"].Traits.Get<PlayerResourcesInfo>();
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if (!Map.Map.Options.StartingCash.HasValue && !pri.SelectableCash.Contains(orderManager.LobbyInfo.GlobalSettings.StartingCash))
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orderManager.IssueOrder(Order.Command("startingcash {0}".F(pri.DefaultCash)));
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if (map.RuleStatus != MapRuleStatus.Invalid)
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{
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// Tell the server that we have the map
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orderManager.IssueOrder(Order.Command("state {0}".F(Session.ClientState.NotReady)));
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// Restore default starting cash if the last map set it to something invalid
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var pri = modRules.Actors["player"].Traits.Get<PlayerResourcesInfo>();
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if (!Map.Map.Options.StartingCash.HasValue && !pri.SelectableCash.Contains(orderManager.LobbyInfo.GlobalSettings.StartingCash))
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orderManager.IssueOrder(Order.Command("startingcash {0}".F(pri.DefaultCash)));
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}
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});
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}).Start();
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}
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else if (Game.Settings.Game.AllowDownloading)
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Game.modData.MapCache.QueryRemoteMapDetails(new [] { uid });
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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var available = widget.GetOrNull("MAP_AVAILABLE");
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if (available != null)
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{
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available.IsVisible = () => lobby.Map.Status == MapStatus.Available;
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available.IsVisible = () => lobby.Map.Status == MapStatus.Available && lobby.Map.RuleStatus == MapRuleStatus.Cached;
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var preview = available.Get<MapPreviewWidget>("MAP_PREVIEW");
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preview.Preview = () => lobby.Map;
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@@ -46,6 +46,25 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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author.GetText = () => "Created by {0}".F(lobby.Map.Author);
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}
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var invalid = widget.GetOrNull("MAP_INVALID");
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if (invalid != null)
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{
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invalid.IsVisible = () => lobby.Map.Status == MapStatus.Available && lobby.Map.RuleStatus == MapRuleStatus.Invalid;
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var preview = invalid.Get<MapPreviewWidget>("MAP_PREVIEW");
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preview.Preview = () => lobby.Map;
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preview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, preview, lobby.Map, mi);
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preview.SpawnClients = () => LobbyUtils.GetSpawnClients(orderManager.LobbyInfo, lobby.Map);
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var title = invalid.GetOrNull<LabelWidget>("MAP_TITLE");
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if (title != null)
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title.GetText = () => lobby.Map.Title;
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var type = invalid.GetOrNull<LabelWidget>("MAP_TYPE");
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if (type != null)
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type.GetText = () => lobby.Map.Type;
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}
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var download = widget.GetOrNull("MAP_DOWNLOADABLE");
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if (download != null)
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{
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@@ -76,7 +95,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var progress = widget.GetOrNull("MAP_PROGRESS");
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if (progress != null)
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{
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progress.IsVisible = () => lobby.Map.Status != MapStatus.Available && lobby.Map.Status != MapStatus.DownloadAvailable;
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progress.IsVisible = () => (lobby.Map.Status != MapStatus.Available || lobby.Map.RuleStatus == MapRuleStatus.Unknown) && lobby.Map.Status != MapStatus.DownloadAvailable;
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var preview = progress.Get<MapPreviewWidget>("MAP_PREVIEW");
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preview.Preview = () => lobby.Map;
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@@ -430,7 +430,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var status = parent.Get<CheckboxWidget>("STATUS_CHECKBOX");
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status.IsChecked = () => orderManager.LocalClient.IsReady || c.Bot != null;
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status.IsVisible = () => true;
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status.IsDisabled = () => c.Bot != null || map.Status != MapStatus.Available;
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status.IsDisabled = () => c.Bot != null || map.Status != MapStatus.Available || map.RuleStatus != MapRuleStatus.Cached;
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var state = orderManager.LocalClient.IsReady ? Session.ClientState.NotReady : Session.ClientState.Ready;
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status.OnClick = () => orderManager.IssueOrder(Order.Command("state {0}".F(state)));
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