Record the SheetType in each Sheet.

This commit is contained in:
Paul Chote
2015-09-28 18:23:25 +01:00
parent 426e187a4c
commit e819ff832b
13 changed files with 23 additions and 18 deletions

View File

@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Widgets
back = new byte[4 * 256 * 256];
var rect = new Rectangle((int)(255 * SRange[0]), (int)(255 * (1 - VRange[1])), (int)(255 * (SRange[1] - SRange[0])) + 1, (int)(255 * (VRange[1] - VRange[0])) + 1);
var mixerSheet = new Sheet(new Size(256, 256));
var mixerSheet = new Sheet(SheetType.BGRA, new Size(256, 256));
mixerSheet.GetTexture().SetData(front, 256, 256);
mixerSprite = new Sprite(mixerSheet, rect, TextureChannel.Alpha);
GenerateBitmap();

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Widgets
using (var hueBitmap = new Bitmap(256, 256))
{
var hueSheet = new Sheet(new Size(256, 256));
var hueSheet = new Sheet(SheetType.BGRA, new Size(256, 256));
hueSprite = new Sprite(hueSheet, new Rectangle(0, 0, 256, 1), TextureChannel.Alpha);
var bitmapData = hueBitmap.LockBits(hueBitmap.Bounds(),

View File

@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Common.Widgets
base.Initialize(args);
// The four layers are stored in a 2x2 grid within a single texture
radarSheet = new Sheet(new Size(2 * previewWidth, 2 * previewHeight).NextPowerOf2());
radarSheet = new Sheet(SheetType.BGRA, new Size(2 * previewWidth, 2 * previewHeight).NextPowerOf2());
radarSheet.CreateBuffer();
radarData = radarSheet.GetData();

View File

@@ -69,7 +69,7 @@ namespace OpenRA.Mods.Common.Widgets
var size = Math.Max(video.Width, video.Height);
var textureSize = Exts.NextPowerOf2(size);
var videoSheet = new Sheet(new Size(textureSize, textureSize));
var videoSheet = new Sheet(SheetType.BGRA, new Size(textureSize, textureSize));
videoSheet.GetTexture().ScaleFilter = TextureScaleFilter.Linear;
videoSheet.GetTexture().SetData(video.FrameData);
@@ -99,7 +99,7 @@ namespace OpenRA.Mods.Common.Widgets
for (var y = 0; y < scaledHeight; y += 2)
overlay[y, 0] = black;
var overlaySheet = new Sheet(new Size(1, Exts.NextPowerOf2(scaledHeight)));
var overlaySheet = new Sheet(SheetType.BGRA, new Size(1, Exts.NextPowerOf2(scaledHeight)));
overlaySheet.GetTexture().SetData(overlay);
overlaySprite = new Sprite(overlaySheet, new Rectangle(0, 0, 1, scaledHeight), TextureChannel.Alpha);
}