else after return is silly

This commit is contained in:
Chris Forbes
2011-04-22 10:32:47 +12:45
parent c34d987e4a
commit e829c01ee6

View File

@@ -40,14 +40,14 @@ namespace OpenRA.Mods.RA.Activities
var iao = proc.Trait<IAcceptOre>(); var iao = proc.Trait<IAcceptOre>();
if( self.Location != proc.Location + iao.DeliverOffset ) if( self.Location != proc.Location + iao.DeliverOffset )
{
return Util.SequenceActivities( mobile.MoveTo(proc.Location + iao.DeliverOffset, 0), this ); return Util.SequenceActivities( mobile.MoveTo(proc.Location + iao.DeliverOffset, 0), this );
}
else if (!isDocking) if (!isDocking)
{ {
isDocking = true; isDocking = true;
iao.OnDock(self, this); iao.OnDock(self, this);
} }
return Util.SequenceActivities( new Wait(10), this ); return Util.SequenceActivities( new Wait(10), this );
} }