Unhardcode AI air units and exclude scripted aircraft.

This commit is contained in:
Matthias Mailänder
2021-10-16 23:06:45 +02:00
committed by reaperrr
parent 00ece1ba55
commit e82aa9977e
6 changed files with 67 additions and 14 deletions

View File

@@ -216,8 +216,9 @@ Player:
SquadManagerBotModule@cabal:
RequiresCondition: enable-cabal-ai
SquadSize: 15
ExcludeFromSquadsTypes: harv, mcv
ExcludeFromSquadsTypes: harv, mcv, a10
ConstructionYardTypes: fact
AirUnitsTypes: heli, orca
UnitBuilderBotModule@cabal:
RequiresCondition: enable-cabal-ai
UnitQueues: Vehicle.Nod, Vehicle.GDI, Infantry.Nod, Infantry.GDI, Aircraft.Nod, Aircraft.GDI
@@ -250,8 +251,9 @@ Player:
SquadManagerBotModule@watson:
RequiresCondition: enable-watson-ai
SquadSize: 15
ExcludeFromSquadsTypes: harv, mcv
ExcludeFromSquadsTypes: harv, mcv, a10
ConstructionYardTypes: fact
AirUnitsTypes: heli, orca
UnitBuilderBotModule@watson:
RequiresCondition: enable-watson-ai
UnitQueues: Vehicle.Nod, Vehicle.GDI, Infantry.Nod, Infantry.GDI, Aircraft.Nod, Aircraft.GDI
@@ -279,8 +281,9 @@ Player:
SquadManagerBotModule@hal9001:
RequiresCondition: enable-hal9001-ai
SquadSize: 8
ExcludeFromSquadsTypes: harv, mcv
ExcludeFromSquadsTypes: harv, mcv, a10
ConstructionYardTypes: fact
AirUnitsTypes: heli, orca
UnitBuilderBotModule@hal9001:
RequiresCondition: enable-hal9001-ai
UnitQueues: Vehicle.Nod, Vehicle.GDI, Infantry.Nod, Infantry.GDI, Aircraft.Nod, Aircraft.GDI