Unhardcode AI air units and exclude scripted aircraft.

This commit is contained in:
Matthias Mailänder
2021-10-16 23:06:45 +02:00
committed by reaperrr
parent 00ece1ba55
commit e82aa9977e
6 changed files with 67 additions and 14 deletions

View File

@@ -274,9 +274,10 @@ Player:
SquadManagerBotModule@rush:
RequiresCondition: enable-rush-ai
SquadSize: 20
ExcludeFromSquadsTypes: harv, mcv, dog
NavalUnitsTypes: ss,msub,dd,ca,lst,pt
ExcludeFromSquadsTypes: harv, mcv, dog, badr.bomber, u2
ConstructionYardTypes: fact
AirUnitsTypes: mig, yak, heli, hind, mh60
McvManagerBotModule:
RequiresCondition: enable-rush-ai || enable-normal-ai || enable-turtle-ai || enable-naval-ai
McvTypes: mcv
@@ -311,10 +312,11 @@ Player:
SquadManagerBotModule@normal:
RequiresCondition: enable-normal-ai
SquadSize: 40
ExcludeFromSquadsTypes: harv, mcv, dog
NavalUnitsTypes: ss,msub,dd,ca,lst,pt
ExcludeFromSquadsTypes: harv, mcv, dog, badr.bomber, u2
ConstructionYardTypes: fact
NavalProductionTypes: spen,syrd
AirUnitsTypes: mig, yak, heli, hind, mh60
UnitBuilderBotModule@normal:
RequiresCondition: enable-normal-ai
UnitsToBuild:
@@ -353,10 +355,11 @@ Player:
SquadManagerBotModule@turtle:
RequiresCondition: enable-turtle-ai
SquadSize: 10
ExcludeFromSquadsTypes: harv, mcv, dog
NavalUnitsTypes: ss,msub,dd,ca,lst,pt
ExcludeFromSquadsTypes: harv, mcv, dog, badr.bomber, u2
ConstructionYardTypes: fact
NavalProductionTypes: spen,syrd
AirUnitsTypes: mig, yak, heli, hind, mh60
UnitBuilderBotModule@turtle:
RequiresCondition: enable-turtle-ai
UnitsToBuild:
@@ -395,10 +398,11 @@ Player:
SquadManagerBotModule@naval:
RequiresCondition: enable-naval-ai
SquadSize: 1
ExcludeFromSquadsTypes: harv, mcv, dog
ExcludeFromSquadsTypes: harv, mcv, dog, badr.bomber, u2
NavalUnitsTypes: ss,msub,dd,ca,lst,pt
ConstructionYardTypes: fact
NavalProductionTypes: spen,syrd
AirUnitsTypes: mig, yak, heli, hind, mh60
UnitBuilderBotModule@naval:
RequiresCondition: enable-naval-ai
UnitsToBuild: