diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
index 775e10c6a6..478bc4d331 100644
--- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
+++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
@@ -271,6 +271,7 @@
+
diff --git a/OpenRA.Mods.RA/Player/BaseAttackNotifier.cs b/OpenRA.Mods.Common/Traits/Player/BaseAttackNotifier.cs
similarity index 97%
rename from OpenRA.Mods.RA/Player/BaseAttackNotifier.cs
rename to OpenRA.Mods.Common/Traits/Player/BaseAttackNotifier.cs
index e00a2f10f0..0e32248c9e 100644
--- a/OpenRA.Mods.RA/Player/BaseAttackNotifier.cs
+++ b/OpenRA.Mods.Common/Traits/Player/BaseAttackNotifier.cs
@@ -9,10 +9,9 @@
#endregion
using System.Drawing;
-using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
-namespace OpenRA.Mods.RA.Traits
+namespace OpenRA.Mods.Common.Traits
{
[Desc("Plays an audio notification and shows a radar ping when a building is attacked.",
"Attach this to the player actor.")]
diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
index b02842779f..baa6abc626 100644
--- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
+++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
@@ -173,7 +173,6 @@
-