diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj index 775e10c6a6..478bc4d331 100644 --- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj +++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj @@ -271,6 +271,7 @@ + diff --git a/OpenRA.Mods.RA/Player/BaseAttackNotifier.cs b/OpenRA.Mods.Common/Traits/Player/BaseAttackNotifier.cs similarity index 97% rename from OpenRA.Mods.RA/Player/BaseAttackNotifier.cs rename to OpenRA.Mods.Common/Traits/Player/BaseAttackNotifier.cs index e00a2f10f0..0e32248c9e 100644 --- a/OpenRA.Mods.RA/Player/BaseAttackNotifier.cs +++ b/OpenRA.Mods.Common/Traits/Player/BaseAttackNotifier.cs @@ -9,10 +9,9 @@ #endregion using System.Drawing; -using OpenRA.Mods.Common.Traits; using OpenRA.Traits; -namespace OpenRA.Mods.RA.Traits +namespace OpenRA.Mods.Common.Traits { [Desc("Plays an audio notification and shows a radar ping when a building is attacked.", "Attach this to the player actor.")] diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index b02842779f..baa6abc626 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -173,7 +173,6 @@ -