Rename LeavesHusk to SpawnActorOnDeath

This commit is contained in:
abcdefg30
2015-08-09 19:24:14 +02:00
parent abf5047072
commit e8477b1b5a
20 changed files with 107 additions and 103 deletions

View File

@@ -1684,7 +1684,7 @@ Rules:
Buildable:
Prerequisites: ~disabled
WithFacingSpriteBody:
-LeavesHusk:
-SpawnActorOnDeath:
-EjectOnDeath:
AutoSelectionSize:
RenderSprites:

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@@ -2212,7 +2212,7 @@ Rules:
Explodes:
Weapon: MiniNuke
EmptyWeapon: MiniNuke
LeavesHusk:
SpawnActorOnDeath:
HuskActor: 5TNK.Husk
SelfHealing:
Step: 1

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@@ -619,7 +619,7 @@ Rules:
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
V01:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: healcrate
HEALCRATE:
Tooltip:

View File

@@ -23,7 +23,7 @@ BADR:
Offset: -432,560,0
Contrail@2:
Offset: -432,-560,0
LeavesHusk:
SpawnActorOnDeath:
HuskActor: BADR.Husk
SmokeTrailWhenDamaged@0:
Offset: -432,560,0
@@ -61,7 +61,7 @@ BADR.Bomber:
Offset: -432,560,0
Contrail@2:
Offset: -432,-560,0
LeavesHusk:
SpawnActorOnDeath:
HuskActor: BADR.Husk
SmokeTrailWhenDamaged@0:
Offset: -432,560,0
@@ -123,7 +123,7 @@ MIG:
Offset: -598,-683,0
Contrail@2:
Offset: -598,683,0
LeavesHusk:
SpawnActorOnDeath:
HuskActor: MIG.Husk
SmokeTrailWhenDamaged:
Offset: -853,0,171
@@ -183,7 +183,7 @@ YAK:
WithMuzzleFlash:
Contrail:
Offset: -853,0,0
LeavesHusk:
SpawnActorOnDeath:
HuskActor: YAK.Husk
SmokeTrailWhenDamaged:
Offset: -853,0,0
@@ -227,7 +227,7 @@ TRAN:
Types: Infantry
MaxWeight: 8
PipCount: 8
LeavesHusk:
SpawnActorOnDeath:
HuskActor: TRAN.Husk
HELI:
@@ -271,7 +271,7 @@ HELI:
Ammo: 8
SelectionDecorations:
VisualBounds: 36,28,0,0
LeavesHusk:
SpawnActorOnDeath:
HuskActor: HELI.Husk
SmokeTrailWhenDamaged:
Offset: -427,0,0
@@ -324,7 +324,7 @@ HIND:
SelectionDecorations:
VisualBounds: 38,32,0,0
WithMuzzleFlash:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: HIND.Husk
SmokeTrailWhenDamaged:
Offset: -427,0,0
@@ -352,7 +352,7 @@ U2:
Offset: -725,683,0
Contrail@2:
Offset: -725,-683,0
LeavesHusk:
SpawnActorOnDeath:
HuskActor: U2.Husk
SmokeTrailWhenDamaged:
Offset: -1c43,0,0

View File

@@ -222,7 +222,7 @@ V19:
ExcludeTilesets: DESERT
Tooltip:
Name: Oil Pump
LeavesHusk:
SpawnActorOnDeath:
HuskActor: V19.Husk
AutoTargetIgnore:

View File

@@ -63,7 +63,7 @@ V2RL:
WithMuzzleFlash:
WithTurret:
AutoTarget:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: 1TNK.Husk
ProducibleWithLevel:
Prerequisites: vehicles.upgraded
@@ -100,7 +100,7 @@ V2RL:
WithMuzzleFlash:
WithTurret:
AutoTarget:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: 2TNK.Husk
SelectionDecorations:
VisualBounds: 28,28
@@ -139,7 +139,7 @@ V2RL:
WithMuzzleFlash:
WithTurret:
AutoTarget:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: 3TNK.Husk
SelectionDecorations:
VisualBounds: 28,28
@@ -187,7 +187,7 @@ V2RL:
WithMuzzleFlash:
WithTurret:
AutoTarget:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: 4TNK.Husk
SelfHealing:
Step: 1
@@ -270,7 +270,7 @@ HARV:
WithDockingAnimation:
GpsDot:
String: Harvester
LeavesHusk:
SpawnActorOnDeath:
HuskActor: HARV.EmptyHusk
HarvesterHuskModifier:
FullHuskActor: HARV.FullHusk
@@ -313,7 +313,7 @@ MCV:
MustBeDestroyed:
RequiredForShortGame: true
BaseBuilding:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: MCV.Husk
JEEP:
@@ -478,7 +478,7 @@ TRUK:
Range: 3c0
SupplyTruck:
Payload: 500
LeavesHusk:
SpawnActorOnDeath:
HuskActor: moneycrate
MGG:
@@ -506,7 +506,7 @@ MGG:
CreatesShroud:
Range: 6c0
RenderShroudCircle:
LeavesHusk:
SpawnActorOnDeath:
HuskActor: MGG.Husk
MRJ: