Updates all base mods with the MusicPlaylist trait.
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@@ -289,6 +289,8 @@ Rules:
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Scripts: nod01.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MusicPlaylist:
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StartingMusic: nomercy
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C10:
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Tooltip:
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Name: Nikoomba
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@@ -31,12 +31,6 @@ SendLastInfantryReinforcements = function()
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end)
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end
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initialSong = "nomercy"
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PlayMusic = function()
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Media.PlayMusic(initialSong, PlayMusic)
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initialSong = nil
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end
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WorldLoaded = function()
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nod = Player.GetPlayer("Nod")
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gdi = Player.GetPlayer("GDI")
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@@ -74,8 +68,6 @@ WorldLoaded = function()
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Camera.Position = StartRallyPoint.CenterPosition
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PlayMusic()
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SendInitialForces()
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Trigger.AfterDelay(DateTime.Seconds(30), SendFirstInfantryReinforcements)
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Trigger.AfterDelay(DateTime.Seconds(60), SendSecondInfantryReinforcements)
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