Updates all base mods with the MusicPlaylist trait.

This commit is contained in:
Zimmermann Gyula
2015-06-26 12:14:58 +02:00
parent 60fafaa5a7
commit e875f675b8
51 changed files with 52 additions and 180 deletions

View File

@@ -289,6 +289,8 @@ Rules:
Scripts: nod01.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MusicPlaylist:
StartingMusic: nomercy
C10:
Tooltip:
Name: Nikoomba

View File

@@ -31,12 +31,6 @@ SendLastInfantryReinforcements = function()
end)
end
initialSong = "nomercy"
PlayMusic = function()
Media.PlayMusic(initialSong, PlayMusic)
initialSong = nil
end
WorldLoaded = function()
nod = Player.GetPlayer("Nod")
gdi = Player.GetPlayer("GDI")
@@ -74,8 +68,6 @@ WorldLoaded = function()
Camera.Position = StartRallyPoint.CenterPosition
PlayMusic()
SendInitialForces()
Trigger.AfterDelay(DateTime.Seconds(30), SendFirstInfantryReinforcements)
Trigger.AfterDelay(DateTime.Seconds(60), SendSecondInfantryReinforcements)