Updates all base mods with the MusicPlaylist trait.

This commit is contained in:
Zimmermann Gyula
2015-06-26 12:14:58 +02:00
parent 60fafaa5a7
commit e875f675b8
51 changed files with 52 additions and 180 deletions

View File

@@ -118,12 +118,6 @@ InsertNodUnits = function()
Reinforcements.Reinforce(Nod, NodStartUnitsRight, { UnitsEntryRight.Location, UnitsRallyRight.Location }, 15)
end
initialSong = "rout"
PlayMusic = function()
Media.PlayMusic(initialSong, PlayMusic)
initialSong = nil
end
WorldLoaded = function()
GDI = Player.GetPlayer("GDI")
Nod = Player.GetPlayer("Nod")
@@ -153,8 +147,6 @@ WorldLoaded = function()
GDIObjective = GDI.AddPrimaryObjective("Stop the Nod taskforce from escaping with the detonator.")
PlayMusic()
InsertNodUnits()
Trigger.AfterDelay(Grd1TriggerFunctionTime, Grd1TriggerFunction)