Draw targeting lines for player-issued orders. Can force-display targets with [alt].

This commit is contained in:
Paul Chote
2010-07-26 12:01:13 +12:00
parent 130b4d29b4
commit e8adc357e9
14 changed files with 189 additions and 18 deletions

View File

@@ -13,6 +13,7 @@ using System.Linq;
using OpenRA.Effects;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
using System.Drawing;
namespace OpenRA.Mods.RA
{
@@ -90,7 +91,13 @@ namespace OpenRA.Mods.RA
UnReserve();
if (self.Owner == self.World.LocalPlayer)
self.World.AddFrameEndTask(w => w.Add(new MoveFlash(self.World, order.TargetLocation)));
self.World.AddFrameEndTask(w =>
{
w.Add(new MoveFlash(self.World, order.TargetLocation));
var line = self.traits.GetOrDefault<DrawLineToTarget>();
if (line != null)
line.SetTarget(self, order.TargetLocation, Color.Green);
});
self.CancelActivity();
self.QueueActivity(new Fly(Util.CenterOfCell(order.TargetLocation)));
@@ -109,8 +116,14 @@ namespace OpenRA.Mods.RA
var info = self.Info.Traits.Get<PlaneInfo>();
if (self.Owner == self.World.LocalPlayer)
self.World.AddFrameEndTask(w => w.Add(new FlashTarget(order.TargetActor)));
self.World.AddFrameEndTask(w =>
{
w.Add(new FlashTarget(order.TargetActor));
var line = self.traits.GetOrDefault<DrawLineToTarget>();
if (line != null)
line.SetTarget(self, order.TargetActor, Color.Green);
});
self.CancelActivity();
self.QueueActivity(new ReturnToBase(self, order.TargetActor));
self.QueueActivity(