diff --git a/OpenRA.Mods.RA/Effects/Bullet.cs b/OpenRA.Mods.RA/Effects/Bullet.cs index 03f54a5808..1de36d10df 100755 --- a/OpenRA.Mods.RA/Effects/Bullet.cs +++ b/OpenRA.Mods.RA/Effects/Bullet.cs @@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Effects [Desc("Maximum offset at the maximum range")] public readonly WRange Inaccuracy = WRange.Zero; public readonly string Image = null; - [Desc("Check for whether an actor with Wall: trait blocks fire")] + [Desc("Check for whether an actor with BlocksBullets: trait blocks fire")] public readonly bool High = false; public readonly bool Shadow = false; [Desc("Arc in WAngles, two values indicate variable arc.")] diff --git a/OpenRA.Mods.RA/Effects/Missile.cs b/OpenRA.Mods.RA/Effects/Missile.cs index 222d02474c..c4fe5e2f12 100755 --- a/OpenRA.Mods.RA/Effects/Missile.cs +++ b/OpenRA.Mods.RA/Effects/Missile.cs @@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA.Effects public readonly WRange Speed = new WRange(8); public readonly WAngle MaximumPitch = WAngle.FromDegrees(30); public readonly int Arm = 0; - [Desc("Check for whether an actor with Wall: trait blocks fire")] + [Desc("Check for whether an actor with BlocksBullets: trait blocks fire")] public readonly bool High = false; public readonly bool Shadow = false; public readonly string Trail = null;